Girls Can Build Quick shop
Girls Can Build
Girls Can Build
Girls Can Build
Girls Can Build
Girls Can Build
Girls Can Build
Girls Can Build
Edventures!

Girls Can Build

$ 129.00

Description

Historically, girls have strayed from many of the STEM fields of study and career options. Now, is the time for change! With STEM fields growing faster than any other industry, the gap can be filled with creative and passionate girls. Getting girls excited about these topics at a young age is the answer, and Girls Can Build is the key to change. By using easy-to-use building materials in addition to collaborative activities, Girls Can Build encourages girls to explore, experiment, communicate and problem-solve together.

The Girls Can Build product line comes with 6 one hour segments designed for the primary level grades K-2, as well as 6 one hour segments designed for the secondary level grades 3-5. Each activity of the series uses interest-based learning to develop an understanding of the wide variety of STEM topics. Girls explore urban planning, structural design, physics, math, and storytelling which enables them to gain critical thinking and logical reasoning skills. Envision the possibilities for change with Girls Can Build.

What's Included
  • K-2 Instructor and Student Materials - 6 activities designed to fill one hour segments
  • 3-5 Instructor and Student Materials- 6 activities designed to fill one hour segments
  • Nearly 10,000 durable and brightly colored building pieces for engineering activities
  • Brightly colored and long-lasting Gratnell storage containers for easy clean up and storage
  • Set of Charade Cards that girls will love - See a Sample!
  • Stimulating art supplies
  • Useful Instructor background information
  • Tips for collaboration and discussion
  • Lesson extensions provide diversification of activities as necessary
Grades: K-5
Students: Up to 30
Contact Hours: 13+
60 Seconds or Less Camp Quick shop
60 Seconds or Less Camp
60 Seconds or Less Camp
60 Seconds or Less Camp
Edventures!

60 Seconds or Less Camp

$ 129.00

Description

Students channel their inner competitive spirit to complete a set of 60 second challenges that enforce specific STEM principles with each activity. From rolling marbles over tape to explain energy conservation, to understanding air pressure by making cups fly, students use everyday items to demonstrate their knowledge. Each lesson builds on existing subjects and requires more complex solutions and critical thinking skills, making its completion that much more rewarding.

Activities in the 60 Seconds or Less Camp allow students to understand real-world applications of different STEM principles and experiment with them in fun and engaging ways. Remember, the challenges become harder as you go. When students complete the final goal they will be true STEM champions!

Grades: 6-8
Students: Up to 30
Contact Hours: 12+

Curriculum Sample

Recommended Settings: 

  • Summer camps
  • Elementary classrooms
  • After-school programs

  • Training: 
  • Half hour free webinar training for purchases of $500+
  • One hour free webinar training for purchases of $1000+
  • Additional training available for purchase
  •  Includes:

    • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
    • 60 Seconds or Less Instructor Manual
    • Camp background information
    • Collaboration and discussion tips
    • Lesson extensions for differentiation
    • Activity and assessment materials
    • Materials list to complete camp
    Digital Download is for Instructor Curriculum only, which includes master copies for build cards and all student curriculum sheets.

        Materials Included
        • Sterilite tub (25 gal) - 1 
        • #2 pencils (pack of 12) - 4
        • Ziploc bags (1 gal) - 8 
        • Balloons - 75 
        • Bath mats - 8
        • Standard playing cards - 26 
        • Wooden clothes pins - 25
        • Craft sticks - 300
        • Plastic cups 16 pack (16 oz) - 11
        • Wooden dowels (24" x 5/16") - 5
        • Dry erase markers - 11 
        • Dry erase pockets - 10
        • Feathers - 16 
        • Headbands - 5
        • Plastic horseshoes - 30 
        • Marbles (20 pack) - 8 
        • Metal washers - 80 
        • Nerf Vortex Discs - 15 
        • Raw penne noodles (1 lb) - 1 
        • Raw spaghetti noodles (1 lb) - 1
        • Pencil sharpeners - 5
        • Ping pong balls - 125
        • Plastic eggs - 20 
        • Popcorn tubs - 5
        • Rubber bands - 250 
        • Plastic ruler (12")
        • Scissors - 1
        • Plastic spoons - 50 
        • Stopwatches - 10
        • String (450 ft) - 1
        • Double-sided tape - 1
        • Masking tape (60 yds) - 5 
        • Plastic trash cans - 5
        • 60 Seconds or Less Camp Instructor guide
        • 60 Seconds or Less Camp Challenge Guide and KWL - 30
        • Full set of student pages- 130 

          Digital Download is for Instructor Curriculum only, which includes master copies for build cards and all student curriculum sheets.

          Curriculum Topics

          Lesson Titles:

          1. Start Your Timers
          2. The Wind Blows
          3. Rolling Along
          4. Forks and Spoons
          5. In and Over
          6. Ready, Aim, Fire!
          7. How Fast Can You Move?
          8. Can You Fly?
          9. Blowing In The Wind
          10. Which Way Will It Go?
          11. It Makes Sense
          12. You Up For A Challenge?

          Each Activity Guide Includes:

          • Materials List
          • Schedule of Activities
          • Topic Background Information & Vocabulary
          • Step-By-Step Activity Instructions
          • Opening & Closing Discussion Questions
          • Extension Activities

            Spec Sheet

             

            BrickLAB Core/Classroom Curriculum Quick shop
            BrickLAB Core/Classroom Curriculum
            BrickLAB Core/Classroom Curriculum
            BrickLAB Core/Classroom Curriculum
            BrickLAB Core/Classroom Curriculum
            BrickLAB Core/Classroom Curriculum
            BrickLAB Core/Classroom Curriculum
            BrickLAB Core/Classroom Curriculum
            BrickLAB Core/Classroom Curriculum
            BrickLAB Core/Classroom Curriculum
            BrickLAB Core/Classroom Curriculum
            Edventures!

            BrickLAB Core/Classroom Curriculum

            $ 129.00

            Description

            Bring bricks to your classroom to engage students with exciting Project-Based Learning activities that make learning fun! BrickLAB Core was developed specifically for grades 1-6 and is aligned with a variety of national standards to help strengthen Common Core skills like science, math, social studies and literacy (see Alignments tab for more information). Based on the Madeline Hunter Lesson Model, BrickLAB Classroom reinforces knowledge by teaching concepts repetitively in new ways to develop increased neural pathways in each learner's brain, therefore solidifying new concepts.

            These printed curriculum books for the instructor The BrickLAB Core/Classroom kit are a rich resource that brings the Common Core to life in your classroom and enables you to teach up to 30 students simultaneously. Improve student’s retention, engagement and test scores by incorporating bricks into the learning process. Pair them with BrickLAB Brick Set or perhaps an already existing BrickLAB in your facility!

            By using bricks to encourage hands-on thinking and creativity, students pursue a variety of exciting and diverse topics from habitats, spatial relationships, map building, storytelling and more. Why teach topics like science, math, social studies and literacy in a 2-Dimensional fashion when you can turn all of them into engaging 3-Dimensional projects? Make the change to experiential Project-Based Learning today with PCS Edventures BrickLAB Core/Classroom Curriculum!

            Grades: 1-6
            Students: Up to 30
            Contact Hours: 12+
            Alignments

            The BrickLAB Classroom set was developed by PCS Edventures to bring Common Core subjects to life for students, and to help teachers improve test scores. It is aligned with standards set by the following education associations: International Technology and Engineering Educators Association (ITEEA), National Council of Teachers of Mathematics (NCTM), National Council for the Social Studies (NCSS) and the National Council of Teachers of English (NCTE).

            The standards laid out by the ITEEA are concerned with technological literacy including how students develop an understanding of what technology is, how it affects the environment, its impact on the human race and the wide array of technologies used in industries today. In a technologically reliant society, the ITEEA stresses 21st Century understanding of the evolution of technology and how it has the ability to shape the future.

            The NCTM is a devoted association which developed one of the first rigorous set of standards which emphasizes college and career readiness in the 21st Century. The group realizes the effectiveness of a program is heavily reliant upon careful organization when assessing and teaching students mathematics, and has therefore set forth good practices for teachers, administrators and parents to create a powerful mathematics education.

            Focusing on the ten themes of social studies, the NCSS standards have laid out standards to support and teach these themes, which include: 1) culture; 2) time, continuity and change; 3) people, places and environments; 4) individual development and identity; 5) individuals, groups and institutions; 6) power, authority and governance; 7) production, distribution and consumption; 8) science, technology and society; 9) global connections; and 10) civic ideals and practices. The NCSS highlights the importance of what they call “civic competence” and how to instill it in future generations.

            Finally, the NCTE has developed a series of Guiding Visions in addition to their list of standards which help all students have the opportunity and resources to develop adequate language skills to be successful in life. The association believes that literacy growth begins before children start school and should be diversified with a mixture of activities beyond reading and writing. Their standards are meant to facilitate innovation and creativity which are essential to teaching and learning Language Arts.

            As evident, the standards used to develop BrickLAB Classroom are extensive and subject diverse. It is one of the most sophisticated and versatile educational tools which can be utilized at the elementary and middle school levels. For more information on the following standards lists, visit their websites to read their entire list of alignments.

            Sources

            National Curriculum Standards for the Social Studies. (2010, September 17). Retrieved from http://www.socialstudies.org/standards

            NCTE / IRA Standards for the English Language Arts. (2012, November 1). Retrieved from http://www.ncte.org/standards/ncte-ira

            Principals and Standards for School Mathematics. (2000). Retrieved from http://www.nctm.org/Standards-and-Positions/Principles-and-Standards/

            Standards for Technological Literacy: Content for the Study of Technology, Third Edition. (2007). Retrieved from http://www.iteea.org/TAA/PDFs/xstnd.pdf

             

            Curriculum Topics

             

            Spec Sheet

            BrickLAB Tech/After-School Curriculum Quick shop
            BrickLAB Tech/After-School Curriculum
            BrickLAB Tech/After-School Curriculum
            BrickLAB Tech/After-School Curriculum
            BrickLAB Tech/After-School Curriculum
            BrickLAB Tech/After-School Curriculum
            BrickLAB Tech/After-School Curriculum
            BrickLAB Tech/After-School Curriculum
            Edventures!

            BrickLAB Tech/After-School Curriculum

            $ 159.00

            Description

            Built from the ground up to correlate with National and International technology educational standards from the ITEEA and ISTE, the BrickLAB Tech helps instructors introduce and meet mandated technological literacy standards while simultaneously reinforcing core curriculum topics they are already teaching.

            If you already have thousands of  bricks, you can purchase our standards-based curriculum that enables students to explore Science, Technology, Engineering, and Math (STEM) through exciting, hands-on projects. Our curriculum is broken out by grade for Grades K-4 and can be used once or twice a week for a 45–60 minute session. Meet technological literacy standards and boost test scores, knowledge, and understanding in science, math and other areas.

            Grades: K-4
            Students: Up to 30
            Contact Hours: 24+
            Spec Sheet

            BrickLAB Zoo Camp Quick shop
            BrickLAB Zoo Camp
            BrickLAB Zoo Camp
            BrickLAB Zoo Camp
            Edventures!

            BrickLAB Zoo Camp

            $ 129.00

            Description

            Traverse tricky terrain, shake claws with lobsters and design ecosystems in this life science camp! Discover the diversity of wildlife adaptations, the differences in habitats and what’s necessary for each biome’s survival. Focusing on specific environments, students travel from the sands of the Sahara to the peaks of the Himalayas in search of unique and complex creatures.

            Redesigned and improved for 2017, BrickLAB Zoo delivers an engaging, hands-on experience around the Earth’s biospheres and the vital roles animals play in them.



            BrickLAB Zoo Digital Curriculum Download only $129.00

            *If you already own an Edventures BrickLAB, the digital curriculum download is a great way to utilize what you already have.  Using your BrickLAB and supplementing with a few additional materials, (seen in the Includes tab) you are ready to get started with your BrickLAB Zoo adventure! Digital download is for Instructor Curriculum only, which includes master copies for all student curriculum sheets.

            Grades: 1-3
            Students: Up to 30
            Contact Hours: 12+

            Curriculum Sample

            Includes:

            • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
            • Materials for documenting, brainstorming, and reflecting
            • Over 6,500 PCS BrickLAB building manipulatives
            • Storage bin that will last for years!
            • Informational posters with important facts about animals
            • Instructor guide
            • Camp background information
            • Collaboration and discussion tips
            • Lesson extensions for differentiation
            • Activity/ assessment materials

            Recommended Settings:

            • Summer camps
            • Elementary classrooms
            • After-school programs
            • Homeschool environments

            Training:

            • Half hour free webinar training for purchases of $500+
            • One hour free webinar training for purchases of $1000+
            • Additional training available for purchase
            Materials Included

            The camp comes with an Instructor’s Manual, 30 printed sets
            of student curriculum pages, and all the supplies needed for
            12 days of activities:

            • Sterilite BrickLAB tub (10 gal, for storing bricks) - 2
            • BrickLAB Brick set - over 6500 building bricks
            • Brick separator - 1
            • Dry erase pockets - 30
            • Dry erase markers - 30
            • Mesh bag (for brick cleaning) - 1

              Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. The Camel
              2. The Lizard
              3. The Lobster
              4. The Shark
              5. The Crocodile
              6. The Monkey
              7. The Yak
              8. The Puma (Mountain Lion)
              9. The Giraffe
              10. The African (Savanna) Elephant
              11. Brick Zoo
              12. Original Adaptations

              Each Activity Guide Includes:

              • Schedule
              • Opening & Closing Discussion Topics
              • Step-By-Step Activity Instructions
              • Topic Background & Vocabulary
              • Materials List
              Standards & Alignment
              Next Generation Science Standards

              NGSS 2-LS4-1 Make observations of plants and animals to compare the diversity of life in different habitats.
              NGSS K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
              NGSS K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

              Common Core State Standards for Math

              CCSS.MATH.CONTENT.1.NBT.A.1 Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.
              CCSS.MATH.CONTENT.2.NBT.A.2 Count within 1000; skip-count by 5s, 10s, and 100s.
              CCSS.MATH.CONTENT.2.MD.A.1 Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tapes.
              CCSS.MATH.CONTENT.2.MD.A.3 Estimate lengths using units of inches, feet, centimeters, and meters.
              CCSS.MATH.CONTENT.2.MD.A.4 Measure to determine how much longer one object is than another, expressing the length difference in terms of a standard length unit.
              CCSS.MATH.CONTENT.2.MD.D.10 Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put-together, take-apart, and compare problems using information presented in a bar graph.
              CCSS.MATH.CONTENT.2.OA.A.1 Use addition and subtraction within 100 to solve one- and two-step word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.
              CCSS.MATH.CONTENT.3.NBT.A.2 Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
              CCSS.MATH.CONTENT.3.NBT.A.3 Multiply one-digit whole numbers by multiples of 10 in the range 10-90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.
              CCSS.MATH.CONTENT.3.MD.A.2 Measure and estimate liquid volumes and masses of objects using standard units of grams (g), kilograms (kg), and liters (l).

              Common Core State Standards for English Language Arts

              CCSS.ELA-LITERACY.W.3.1 Write opinion pieces on topics or texts, supporting a point of view with reasons.
              CCSS.ELA-LITERACY.W.3.2 Write informative/explanatory texts to examine a topic and convey ideas and information clearly.
              CCSS.ELA-LITERACY.W.3.3 Write narratives to develop real or imagined experiences or events using effective technique, descriptive details, and clear event sequences.
              CCSS.ELA-LITERACY.W.3.4 With guidance and support from adults, produce writing in which the development and organization are appropriate to task and purpose.

              Habits of Mind
              • Persisting
              • Managing Impulsivity
              • Listening with Understanding and Empathy
              • Striving for Accuracy
              • Questioning and Posing Problems
              • Applying Past Knowledge to New Situations
              • Thinking and Communicating with Clarity and Precision
              • Creating, Imagining, Innovating
              • Taking Responsible Risks
              • Thinking Interdependently
              • Remaining Open to Continuous Learning
              21st Century Skills
              • Creativity and Innovation
              • Critical Thinking and Problem Solving
              • Communication and Collaboration
              • Flexibility and Adaptability
              • Initiative and Self-Direction
              • Social and Cross-Cultural Skills
              • Productivity and Accountability
              Spec Sheet

              Oceanic Exploration Camp Quick shop
              Oceanic Exploration Camp
              Oceanic Exploration Camp
              Oceanic Exploration Camp
              Edventures!

              Oceanic Exploration Camp

              $ 129.00

              Description

              Oceanic Exploration Camp takes students on a journey from the tropics to the poles, from the great river deltas to the Mariana Trench. Build an arctic food web. Simulate adaptation in coral reefs. Bring the California sea otter back from the brink of extinction. Track great white sharks across the open ocean. 

              Why is there so much variety? What makes one ocean ecosystem different from another? Hands-on activities help students to discover the physical and geological systems that underpin all ocean life: density, buoyancy, heat transfer, plate tectonics, and the water cycle. Think it can't be done in 12 days? Just try it. We dare you.

              Digital Download for Oceanic Exploration Camp only $129.00!

              Grades: 4-6
              Students: Up to 30
              Contact Hours: 12+

              Includes

              • Curriculum and materials for 12 sessions. Sessions each include 1 hour of activities and can be combined as needed to accommodate a variety of time blocks.
              • Spiral Bound Instructor manual
              • All printed materials to be used by students (no copying necessary!)
              • Tools for documenting observations and data
              • Materials for modeling the water cycle, the sea floor, food chains, volcanoes, tectonic plates and more
              • Collaboration and discussion tips
              • Lesson extensions for differentiation

              Recommended Settings:

              • Summer camps
              • Elementary classrooms
              • After-school programs
              • Homeschool environments

              Training:

              • Half hour free webinar training for purchases of $500+
              • One hour free webinar training for purchases of $1000+
              • Additional training available for purchase
              Materials Included
              • Rubbermaid tub, 10 gal - 1
              • 100 mL plastic graduated cylinder - 6 
              • 3x5 Index Card - 100 
              • Baking soda (8 oz) - 1 
              • Clay (1 lb) - 7 
              • Colored pencils (pack of 12) - 6 
              • Dice - 30 
              • Dry erase markers - 36
              • Dry erase page pockets - 31 
              • Electric tea kettle - 1 
              • Food coloring (pack of 4) - 1 
              • Inflatable beach ball globe - 1 
              • Pencil sharpeners - 6 
              • Plastic bins (6 qt) - 6 
              • Plastic pipettes - 32 
              • Salt (1 lb) - 1 
              • Scissors pointed end (5in) - 15
              •  Feather - 1 
              • Sponge - 1 
              • Masking tape (60 yds) - 1 
              • Vinegar (1 qt) - 1 
              • Oceanic Exploration Instructor Manual 
              • Complete printed set of all student handouts

              Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. Ocean Geography
              2. The Water Cycle
              3. Deltas and Density
              4. Buoyancy and Adaptation
              5. Surface Temperature and Plankton
              6. The Arctic and the Food Chain
              7. Coral Reefs and Adaptation
              8. Underwater Volcanoes
              9. Deep Sea Trenches
              10. The Kelp Forest, Overfishing and Extinction
              11. The Kelp Forest, Science Research and Saving the Sea Otter
              12. Tracking the Great White Shark

              Each Activity Guide Includes:

              • Aligned STEM Topics, National Standards, 21st Century Skills and Habits of Mind
              • Materials List
              • Schedule of Activities
              • Topic Background Information & Vocabulary
              • Step-By-Step Activity Instructions
              • Opening & Closing Discussion Questions
              • Extension Activities
              Standards & Alignment

              Next Generation Science Standards

              NGSS 3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
              NGSS 3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
              NGSS 4-ESS1-1 Identify evidence from patterns in rock formations and fossils to support an explanation for changes in the landscape over time.
              NGSS 4-ESS2-1 Make observations and/or measurements to provide evidence of the effects of weathering or the rate of erosion by water, ice, wind, or vegetation.
              NGSS 4-ESS2-2 Analyze and interpret data from maps to describe patterns of Earth’s features.
              NGSS 4-LS1-1 Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.
              NGSS 5-ESS2-1 Develop a model using an example to describe ways the geosphere, biosphere, hydrosphere, and/or atmosphere interact.
              NGSS 5-ESS2-2 Describe and graph the amounts and percentages of water and fresh water in various resources to provide evidence about the distribution of water on Earth.
              NGSS 5-ESS3-1 Obtain and combine information about ways individual communities use science ideas to protect the Earth’s resources and environment.
              NGSS 5-LS2-1 Develop a model to describe the movement of matter among plants, animals, decomposers, and the environment.
              NGSS 5-PS1-1 Develop a model to describe that matter is made of particles too small to be seen.
              NGSS 5-PS1-4 Conduct an investigation to determine whether the mixing of two or more substances results in new substances.
              NGSS MS-ETS1-2 Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
              NGSS MS-ESS2-2 Construct an explanation based on evidence for how geoscience processes have changed Earth's surface at varying time and spatial scales.
              NGSS MS-ESS2-3 Analyze and interpret data on the distribution of fossils and rocks, continental shapes, and seafloor structures to provide evidence of the past plate motions.
              NGSS MS-ESS2-4 Develop a model to describe the cycling of water through Earth's systems driven by energy from the sun and the force of gravity.
              NGSS MS-ESS2-6 Develop and use a model to describe how unequal heating and rotation of the Earth cause patterns of atmospheric and oceanic circulation that determine regional climates.
              NGSS MS-LS1-5 Construct a scientific explanation based on evidence for how environmental and genetic factors influence the growth of organisms.
              NGSS MS-LS1-6 Construct a scientific explanation based on evidence for the role of photosynthesis in the cycling of matter and flow of energy in and out of organisms.
              NGSS MS-LS2-1 Analyze and interpret data to provide evidence for the effects of resource availability on organisms and populations of organisms in an ecosystem.
              NGSS MS-LS2-2 Construct an explanation that predicts patterns of interactions among organisms across multiple ecosystems.
              NGSS MS-LS2-3 Develop a model to describe the cycling of matter and flow of energy among living and nonliving parts of an ecosystem.
              NGSS MS-LS2-4 Construct an argument supported by empirical evidence that changes to physical or biological components of an ecosystem affect populations.
              NGSS MS-LS4-4 Construct an explanation based on evidence that describes how genetic variations of traits in a population increase some individuals’ probability of surviving and reproducing in a specific environment.
              NGSS MS-LS4-6 Use mathematical representations to support explanations of how natural selection may lead to increases and decreases of specific traits in populations over time.
              NGSS MS-PS1-4 Develop a model that predicts and describes changes in particle motion, temperature, and state of a pure substance when thermal energy is added or removed.

              Common Core State Standards

              CCSS.MATH.CONTENT.5.G.A.2 Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
              CCSS.MATH.CONTENT.5.MD.C.3 Recognize volume as an attribute of solid figures and understand concepts of volume measurement.
              CCSS.MATH.CONTENT.6.EE.B.6 Use variables to represent numbers and write expressions when solving a real-world or mathematical problem; understand that a variable can represent an unknown number, or, depending on the purpose at hand, any number in a specified set.
              CCSS.MATH.CONTENT.6.RP.A.1 Understand ratio concepts and use ratio reasoning to solve problems.

              21st Century Skills

              • Communication and Collaboration
              • Critical Thinking and Problem Solving
              • Flexibility and Adaptability
              • Information, Media, and Technology Literacy
              • Leadership and Responsibility
              • Productivity and Accountability
              • Social and Cross-Cultural Skills

              Habits of Mind

              • Applying Past Knowledge to New Situations
              • Creating, Imagining, Innovating
              • Gathering Data through All Senses
              • Managing Impulsivity
              • Persisting
              • Questioning and Posing Problems
              • Responding with Wonderment and Awe
              • Striving for Accuracy
              • Thinking about Thinking (Metacognition)
              • Thinking and Communicating with Clarity and Precision
              • Thinking Flexibly
              • Thinking Interdependently
              Spec Sheet

              Academy of Engineering Books Quick shop
              Academy of Engineering Books
              Academy of Engineering Books
              Academy of Engineering Books
              Academy of Engineering Books
              Edventures!

              Academy of Engineering Books

              $ 129.00

              Book 1: Simple Machines Series

              This original, awesome curriculum includes 8 full units of Simple Machines. Each unit is comprised of 5 projects that naturally take a student from beginning exploration to mastery as they first do step by step builds, graduate to open ended challenges and conclude with a culminating personal project that demonstrates mastery.

              Grades 5-12

              Lessons:

              Unit Subject Project 1 Project 2 Challenge 1 Challenge 2
              1 Levers Block Flipper Find The Fulcrum Super Block Flipper Wheelbarrow
              2 Inclined Planes Rise Over Run Ramp & Work Handicapped Access Marble Jump
              3 Wheel & Axle Doorknob Cart & Launcher Tire Design Bigger, Better, Faster
              4 Pulleys Pulley Frame Crane Weightlifting Extending Ladder
              5 Worm Gear & Wedge Snow Plow Worm Gear Spaghetti Chopper Build A Wench
              6 Compound Machines Double Lever Stamper Workshop Vice Buid An Ink Stamper Vice Printing Press
              7 Work Formula Work Experiment Build & Calibrate Fish Scale Work & Inclined Planes Use Work Formula
              8 Trebuchet Fixed Counterwight Swinging Counterweight Great Cup Fling Compound Machine Trebuchet

              Book 2: Power Transfer Series

              This comprehensive treatment for fischertechnik users addresses multiple methods of mechanical power transfer. Each unit is comprised of 5 projects that naturally take a student from beginning exploration to mastery as they first do step by step builds, graduate to open ended challenges and conclude with a culminating personal project that demonstrates mastery.

              Lessons:

              Unit Subject Project 1 Project 2 Challenge 1 Challenge 2
              1 Belt Drive Build A Belt Drive Stress-O-Matic Dual Belt Drive Conveyor Belt
              2 Chain Drive Build A Chain Drive Chain-Driven Trolley Conveyor II Chain Drive Buggy
              3 Idler Gears Not So Idle Idler Gears Vertical Idler Egg Beater World's Longest Idler Gear
              4 Universal Joints Amazing Universal Joint Up & Over Universal Drive Shaft Oscillating Fan
              5 90 Degree Turns Crowning The Corner Bevel To Bevel Tight Turns In A Helicopter Racing 90 Degreen Turns
              6 Flexible Systems Flexible Power Transmission Long Distance Power Transfer Pinball Flipper Flexible Excavator
              7 Offsets & Rotating Levers Offset Lever Intermittent Power Crankset Hole Puncher
              8 Combined Power Train Combined Drive Flashy Chassis Power Transfer Vehicle Ultimate Power Train

              Book 3: Gear Train Series

              This volume is another comprehensive treatment for fischertechnik users addressing all important aspects of gear train construction including the math applications. Each unit is comprised of 5 projects that naturally take a student from beginning exploration to mastery as they first do step by step builds, graduate to open ended challenges and conclude with a culminating personal project that demonstrates mastery.

              Lessons:

              Unit Subject Project 1 Project 2 Challenge 1 Challenge 2
              1 Gear Reduction Gearing Down Itty Bitty Winch Paper Crinkler More Power
              2 Power Ratios Souped-Up Cruiser Amazing Rolling Windmill Drag Racers Who's The Strongest
              3 Speed Ratios A Few Quick Turns Blown Away By Speed Ratios Buzz Saw Goal Kicker
              4 Worm Gear Reduction A Clever Hoist A Helping Hand Wheelin' With The Worm Worm Driven Gate
              5 Reduction with Belts & Chains The Claw: Belt Version The Claw: Chain Version Crossing Guard: Belt Version Crossing Guard: Chain Version
              6 Gear Transmission Forward & Reverse Three-Speed Transmission Worm Gear Transmission Four-Speed Transmission Or Six?
              7 Torque & Horsepower Torque Horsepower More Motors, More Torque More Power To You
              8 Drive Trains Tractor Sled The Tractor Test Your Tractor Pull That Bottle
              Eggs-traordinary Physics Camp Quick shop
              Eggs-traordinary Physics Camp
              Edventures!

              Eggs-traordinary Physics Camp

              $ 129.00

              Description

              This physics-focused camp turns the study of motion and mass into applied projects! Students spin, toss, race, and design throughout this camp to learn about ideas of motion such as velocity or speed and how gravity plays a role in each of these activities. These egg activities are not only engaging but provide valuable reinforcement of physics concepts, which often can be difficult to understand without physical demonstrations. .

              Teamwork is encouraged with activities involving partners or groups to reach success, while engineering skills are cultivated during the design of new egg transport systems. This eggciting camp pushes design challenges to create 12 interactive projects that will turn any student into a physicist!

              Digital Download for Eggs-straordinary Physics Camp only $129.00!

              Grades: 6-8
              Students: Up to 30
              Contact Hours: 12+

              Curriculum Sample

              Includes

              • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
              • Scientific tools for measurement, data collection, demonstration, and experimentation
              • Eggs of all shapes and sizes for physics experiments
              • Geeky gadgets for testing theories
              • Instructor guide
              • Camp background information
              • Lesson extensions for differentiation
              • Collaboration and discussion tips
              • Activity / assessment materials

              Recommended Settings: 

              • Summer camps
              • Elementary classrooms
              • After-school programs
              • Homeschool environments

              Training: 

              • Half hour free webinar training for purchases of $500+
              • One hour free webinar training for purchases of $1000+
              • Additional training available for purchase
              Materials Included
              • Plastic storage container (10 gal) - 1
              • Scissors - 30 
              • Chenille stems - 100
              • Craft sticks - 100
              • Paper cup - 50
              • Plastic spoon - 25
              • Plastic eggs - 50
              • Standard playing cards - 60
              • Eggdude's stuff - 1 (6 large boards / 12 stone eggs)
              • Milk caps - 48 
              • Straight pin - 50-100
              • Masking tape (60 yds) - 1 
              • Dry erase markers - 6
              • Clear tape with dispenser - 6 
              • Paper clips - 100 
              • Rubber bands - 250 
              • Plastic envelope - 1
              • Eggstraordinary Physics Instructor manual - 1
              • Eggstraordinary Physics page pocket handout - 48
              • Eggstraordinary egg hunt cards - 1
              • Eggstraordinary Physics bird template - 30

              Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. Introduction to Physics
              2. Balancing Birds
              3. Hen and Chicks
              4. Fill the Coop
              5. Egg Race
              6. Spinning Bodies, Moving Eggs
              7. Amazing Body Physics
              8. Egg Design Hunt
              9. Egg Toss Trajectories
              10. Group Egg Games
              11. Egg River Crossing
              12. Game Design

              Each Activity Guide Includes:

              • Schedule
              • Opening & Closing Discussion Topics
              • Step-By-Step Activity Instructions
              • Topic Background & Vocabulary
              • Materials List
              Spec Sheet

              Flying Disc Camp Quick shop
              Flying Disc Camp
              Flying Disc Camp
              Flying Disc Camp
              Edventures!

              Flying Disc Camp

              $ 129.00

              Description

              Get sporty! Flying discs have been around since 700 B.C. and the discus throw sporting event dates back to ancient times. In present day, frisbees and discs of all shapes, materials, and sizes have become a popular past time. In this camp, students gain valuable understanding of physics concepts while enjoying some fresh air!

              Discs are able to fly because of spin (lift), angular momentum (thrust), shape (drag), and weight (gravity). All objects in flight are also affected by these four forces, which is why students test different shapes and sizes to learn effective throwing and catching techniques. During this 12-lesson camp students will gain a thorough knowledge of physics concepts and end with a fun game of disc golf to test their newly acquired skills!

              Digital Download for Flying Disc only $129.00!

              Grades: 6-8
              Students: Up to 30
              Contact Hours: 12+

              Curriculum Sample

              Includes:

              • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
              • Tools for documenting recordings, observations, and data
              • Materials of all shapes and sizes for physics experimentation
              • Instructor guide
              • Camp background information
              • Collaboration and discussion tips
              • Lesson extensions for differentiation
              • Activity/ assessment materials

              Recommended Settings:

              • Summer camps
              • Elementary classrooms
              • After-school programs
              • Homeschool environments

              Training:

              • Half hour free webinar training for purchases of $500+
              • One hour free webinar training for purchases of $1000+
              • Additional training available for purchase
              Materials Included
              • Plastic storage container (18 gal) - 1
              • #2 pencils (12 pack) - 3
              • Paper plates - 350 
              • Masking tape (60 yds) - 2
              • White paper (8.5"x11") - 500 
              • Scissors (kids) - 15
              • Boomerangs - 5
              • Flying rings - 5
              • Flying cylinders - 5
              • Plastic cones - 12 
              • Numbered cones - 2
              • Paper plates - 75
              • Flying discs (frisbees) - 15
              • Flying disc instructor manual - 1

              Digital curriculum download comes with Instructor's Manual only, which includes master copies of all student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. The History of the Flying Disc
              2. Flying Rings
              3. Origami Flying Discs
              4. Intro to Throwing and Catching Techniques
              5. Pivoting
              6. Statue Flying Disc
              7. Flying Tic Tac Toe
              8. Disc Golf
              9. Play Ultimate Disc
              10. Play "Guts"
              11. Ultimate Tournament
              12. Ultimate Tournament

              Each Activity Guide Includes:

              • Schedule
              • Opening & Closing Discussion Questions
              • Step-By-Step Activity Instructions
              • Topic Background & Vocabulary
              • Materials List
              Standards & Alignment
              Next Generation Science Standards

              NGSS MS-PS2-2 Plan an investigation to provide evidence that the change in an object's motion depends on the sum of the forces on the object and mass of the object.
              NGSS MS-PS3-5 Construct, use, and present arguments to support the claim that when the kinetic energy of an object changes, energy is transferred to or from the object.
              NGSS MS‐ETS1‐1 Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
              NGSS MS‐ETS1‐2 Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
              NGSS MS‐ETS1‐3 Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
              NGSS MS‐ETS1‐4 Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.

              Habits of Mind
              • Applying Past Knowledge to New Situations
              • Creating, Imagining, Innovating
              • Gathering Data Through All The Senses
              • Managing Impulsivity
              • Persisting
              • Questioning and Posing Problems
              • Remaining Open to Continuous Learning
              • Responding with Wonderment and Awe
              • Striving for Accuracy
              • Taking Responsible Risks
              • Thinking and Communicating with Clarity and Precision
              • Thinking Flexibly
              • Thinking Interdependently
              21st Century Skills
              • Communication and Collaboration
              • Creativity and Innovation
              • Critical Thinking and Problem Solving
              • Flexibility and Adaptability
              • Initiative and Self-Direction
              • Productivity and Accountability
              • Social and Cross-Cultural Skills
              Spec Sheet

              BrickLAB Genetics Camp Quick shop
              BrickLAB Genetics Camp
              BrickLAB Genetics Camp
              BrickLAB Genetics Camp
              Edventures!

              BrickLAB Genetics Camp

              $ 129.00

              Description

              If Aunt Irene and Uncle Charles both have blue eyes, could their brand new baby have brown eyes? By the end of this 12-Day camp, students will be equipped to answer questions like these and more as they explore the fascinating world of genetics and heredity. Using PCS BrickLAB as a hands-on tool for demonstration, students build model families to explore the concepts of heredity and construct their own strands of DNA as they delve into the microscopic level of learning.

              Exploring the basics of inheritance, the intricate coding of genes, and the impacts of mutations in DNA transcription illustrates how each form of life is special and distinctive. Students participate in experiential, hands-on activities to apply concepts in tangible ways and gain a more comprehensive view of how these concepts apply to the real world!

              Digital Curriculum Download for BrickLAB Genetics only $129.00!

              *If you already own an Edventures BrickLAB, the digital curriculum download is a great way to utilize what you already have.  Using your BrickLAB and supplementing with a few additional materials, (seen in the Includes tab) you are ready to get started with your BrickLAB Genetics adventure! Digital download is for Instructor Curriculum only, which includes master copies for all student curriculum sheets.

              Grades: 6-8
              Students: Up to 30
              Contact Hours: 12+

              Includes:

              • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks.
              • PCS BrickLAB - over 7,000 high quality building bricks
              • Dry Erase Boards and Markers
              • Storage Tub
              • Hidden Instructions Instructor guide
              • Camp background information
              • Collaboration and discussion tips
              • Lesson extensions for differentiation
              • Activity and assessment materials

              Recommended Settings: 

              • Summer camps
              • Elementary classrooms
              • After-school programs
              • Homeschool environments

              Training: 

              • Half hour free webinar training for purchases of $500+
              • One hour free webinar training for purchases of $1000+
              • Additional training available for purchase
              Materials Included
              • BrickLAB Genetics Camp Curriculum - 1 
              • Instructor Guide PDF - 1
              • Student Guide PDF - 15
              • PCS BrickLAB - 1
              • Dry erase pockets - 15 
              • Dry erase markers - 15 
              • Muslin bags - 15 
              • Mesh bag - 1
              • Student activity sheets - 15 

              Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. Elicitation
              2. Trait Distribution
              3. Dominant vs. Recessive
              4. What is a Code?
              5. Introduction to DNA Coding
              6. Genes and Heredity
              7. Expanding the Alphabet
              8. The Multi-Tiered Code
              9. The Double Helix

              Each Activity Guide Includes:

              • Materials List
              • Schedule of Activities
              • Topic Background Information & Vocabulary
              • Step-By-Step Activity Instructions
              • Opening & Closing Discussion Questions
              • Extension Activities
              Standards & Alignment

              Next Generation Science Standards

              MS-LS3-1 Develop and use a model to describe why structural changes to genes (mutations) located on chromosomes may affect proteins and may result in harmful, beneficial, or neutral effects to the structure and function of the organism.
              MS-LS3-2 Develop and use a model to describe why asexual reproduction results in offspring with identical genetic information and sexual reproduction results in offspring with genetic variation.

              Habits of Mind

              • Applying Past Knowledge to New Situations
              • Creating, Imagining, Innovating
              • Gathering Data Through All the Senses
              • Questioning and Posing Problems
              • Remaining Open to Continuous Learning
              • Responding with Wonderment and Awe
              • Striving for Accuracy
              • Thinking and Communicating with Clarity and Precision
              • Thinking Flexibly
              • Thinking Interdependently

              21st Century Skills

              • Communication and Collaboration
              • Creativity and Innovation
              • Critical Thinking and Problem Solving
              • Flexibility and Adaptability
              • Initiative and Self-Direction
              • Productivity and Accountability
              Spec Sheet

              BrickLAB Brain Builders Camp Quick shop
              BrickLAB Brain Builders Camp
              BrickLAB Brain Builders Camp
              BrickLAB Brain Builders Camp
              Edventures!

              BrickLAB Brain Builders Camp

              $ 129.00

              Description

              Let’s build better brains! Using bricks to enhance learning, this camp focuses on communication and teamwork as students tackle exercises in social studies, geography, history and biology, all while constructing, collaborating and learning together. Using brain-building logic puzzles to develop new problem-solving skills, each day of camp introduces fresh and exciting STEM concepts to the class.

              Students engage in stimulating science and engineering challenges by using logic to determine patterns, construct unique BrickLAB designs to withstand outside forces and translate abstract ideas into concrete models! From structures to puzzles, BrickLAB Brain Builders is a sure-fire way to introduce fun and interactive learning into any setting.

               

              Digital Download for BrickLAB Brain Builders Camp only $129.00!

              *If you already own an Edventures BrickLAB, the digital curriculum download is a great way to utilize what you already have.  Using your BrickLAB and supplementing with a few additional materials, (seen in the Includes tab) you are ready to get started with your BrickLAB Brain Builders Camp adventure! Digital download is for Instructor Curriculum only, which includes master copies for all student curriculum sheets.

              Grades: 1-3
              Students: Up to 30
              Contact Hours: 12+

              Curriculum Sample

              Includes:

              • PCS BrickLAB - over 7,000 high quality building bricks.
              • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time constraints.
              • Charade Build Cards
              • Blindfolds
              • Student Activity Guides
              • Game Boards
              • Score Cards
              • Build Plans
              • Dry Erase Markers
              • And More!

              Recommended Settings: 

              • Summer camps
              • Elementary classrooms
              • After-school programs
              • Homeschool environments

              Training: 

              • Half hour free webinar training for purchases of $500+
              • One hour free webinar training for purchases of $1000+
              • Additional training available for purchase
              Materials Included
              • Sterilite tube with lid (10 gal) - 2
              • PCS BrickLAB - 1
              • Brick separator - 1 
              • Dry erase markers - 15 
              • Dry erase pockets - 15
              • Headbands (blindfolds) - 15
              • Muslin bags - 15
              • Stopwatch - 1
              • Cloth tape measure - 15
              • The True Story of the 3 Little Pigs - 1
              • Where in the Wild by David M Schwartz - 1 
              • Full set of student handouts - 15 
              • Puzzles and Logic Instructor Guide - 1
              • Charade build cards set - 32

              Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. No Peeking
              2. Huh?
              3. Guess What!
              4. I Love My Town
              5. Citizenship
              6. Living Things
              7. Mirror Mirror
              8. Grow
              9. Hide and Seek
              10. Huff 'n' Puff
              11. Load It Up
              12. Keep Out

              Each Activity Guide Includes:

            • Schedule
            • Opening & Closing Discussion Topics
            • Step-By-Step Activity Instructions
            • Topic Background & Vocabulary
            • Materials List
            • Standards & Alignment

              Next Generation Science Standards

              NGSS K-LSI-1 Use observations to describe patterns of what plants and animals (including Humans) need to survive.
              NGSS K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
              NGSS K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
              NGSS 2-LS4-1 Make observations of plants and animals to compare the diversity of life in different habitats.

              Common Core Math and English Language Arts Standards

              CCSS.ELA-LITERACY.SL.2.1 Participate in collaborative conversations with diverse partners about grade 2 topics and texts with peers and adults in small and larger groups.
              CCSS.ELA-LITERACY.SL.2.3 Gather additional information or clarify something that is not understood by asking and answering questions about what a speaker says.
              CCSS.ELA-LITERACY.SL.2.4 Successful presentation of information requires students to identify, organize, and express concepts and ideas. It may involve digital media and visual display of data to convey information and enhance audience understanding.
              CCSS.ELA-LITERACY.SL.2.5 Add drawings or other visual displays to descriptions when appropriate to clarify ideas.
              CCSS.ELA-LITERACY.RL.2.6 Acknowledge differences in the points of view of characters, including by speaking in a different voice for each character when reading dialogue aloud.
              CCSS.MATH.CONTENT.2.MD.A.1 Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tapes.
              CCSS.MATH.CONTENT.4.G.A.3 Recognize a line of symmetry on a two-dimensional figure such that the figure can be folded along the line into matching parts. Identify symmetric figures and draw lines of symmetry.

              Habits of Mind

              • Applying Past Knowledge to New Situations
              • Creating, Imagining, Innovating
              • Finding Humor
              • Listening With Understanding and Empathy
              • Managing Impulsivity
              • Persisting
              • Striving for Accuracy
              • Taking Responsible Risks
              • Thinking and Communicating with Clarity and Precision
              • Thinking Flexibly
              • Thinking Interdependently

              21st Century Skills

              • Communication and Collaboration
              • Creativity and Innovation
              • Critical Thinking and Problem Solving
              • Flexibility and Adaptability
              • Initiative and Self-Direction
              • Productivity and Accountability
              • Social and Cross-Cultural Skills
              Spec Sheet

              Survivor Camp Quick shop

              Edventures!

              Survivor Camp

              from $ 129.00

              Survivor Camp
              Edventures!

              Survivor Camp

              $ 129.00

              Description

              While not many people actually experience becoming lost or stranded outdoors, all the skills covered in this camp are real-world applicable! The utility of important survival items from foodstuffs to creating tools are ranked and examined as students imagine themselves in different situations.

              Additionally, skills such as basic first aid, finding water, knot tying and navigating using the sun and moon are taught with interactive lessons. To test student’s knowledge, activities are incorporated to instill some friendly competition in the game of survival!

              Digital Download for Survivor Camp only $129.00!

              Grades: 6-8
              Students: Up to 30
              Contact Hours: 12+

              Includes

              • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
              • Materials for documenting, recording, and reflecting
              • Necessities and tools for wilderness survival
              • Instructor guide
              • Camp background information
              • Collaboration and discussion tips
              • Lesson extensions for differentiation
              • Activity/assessment materials

              Recommended Settings: 

              • Summer camps
              • Elementary classrooms
              • After-school programs
              • Homeschool environments

              Training: 

              • Half hour free webinar training for purchases of $500+
              • One hour free webinar training for purchases of $1000+
              • Additional training available for purchase
              Materials Included
              • Plastic bags (1 qt) - 10 
              • Coffee filters - 15
              • Compass with degrees and platform - 10
              • Dry erase pockets - 30 
              • Plastic funnels - 10 
              • Garbage bags (30 gal) - 31
              • Dry erase markers - 30 
              • Rope (50 ft, 3/8") - 1 
              • Pointed end scissors (5") - 10 
              • Sterilite tub (10 gal)
              • Colored string (450 ft) - 10
              • Masking tape (60 yards) - 1
              • Wooden chopsticks - 50 
              • Yellow duct tape - 1
              • Expanding plastic file folder - 1 
              • Survivor Camp Instructor Manual 
              • Full set of student handouts - 500

              Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. Survival
              2. Finding Your Way With a Compass
              3. Morse Code
              4. First Aid
              5. Making a Shelter
              6. Knot Tying
              7. Navigation
              8. Survival Food
              9. Finding Water
              10. Making Fire
              11. Scenario Role Playing
              12. Create a Survival Kit

              Each Activity Guide Includes:

              • Schedule
              • Opening & Closing Discussion Topics
              • Step-By-Step Activity Instructions
              • Topic Background & Vocabulary
              • Materials List
              Spec Sheet

              Simple Machines Camp Quick shop
              Simple Machines Camp
              Simple Machines Camp
              Simple Machines Camp
              Edventures!

              Simple Machines Camp

              $ 129.00

              Description

              Let imaginations run wild as students discover the exciting applications of mechanical engineering! Starting with step-by-step builds to introduce each of the simple machines, they’ll eventually advance their way to constructing creations of their own. Investigate levers, pulleys and inclined planes, and enhance critical thinking skills while building upon existing knowledge every day of camp.

              Construct, discuss and learn the importance of engineering and how it influences today’s society. From cars to cranes, be amazed at the structures designed and created during Simple Machines Camp!

              Digital Download for Simple Machines Camp only $129.00!

              Grades: 4-6
              Students: Up to 30
              Contact Hours: 12+

              Curriculum Sample

              Includes

              • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
              • Scientific tools for measurement, data collection, demonstration, and experimentation
              • Advanced fishertechnik building manipulatives for engineering challenges
              • Design booklets and step-by-step building instructions
              • Storage containers
              • Instructor guide
              • Camp background information
              • Collaboration and discussion tips
              • Lesson extensions for differentiation
              • Activity/assessment materials

              Recommended Settings:

              • Summer camps
              • Elementary classrooms
              • After-school programs
              • Homeschool environments

              Training:

              • Half hour free webinar training for purchases of $500+
              • One hour free webinar training for purchases of $1000+
              • Additional training available for purchase
              Materials Included
              • Universal II fischertechnik kits - 15
              • Gratnell tubs with lids and inserts for organizing parts -15
              • Simple Machines Camp Instructor Manual - 1
              • Full set of printed student guides - 15

              Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. Building Skills
              2. 1st Class Levers
              3. 2nd Class Levers
              4. 3rd Class Levers
              5. Wheel and Axle
              6. Fixed Pulleys
              7. Moveable Pulleys
              8. Inclined Planes
              9. Wedge
              10. Worm Gear
              11. Complex Machines
              12. Design the Ultimate Machine

              Each Activity Guide Includes:

              • Schedule
              • Opening & Closing Discussion Topics
              • Step-By-Step Activity Instructions
              • Topic Background & Vocabulary
              • Materials List
              Standards & Alignment
              Next Generation Science Standards

              NGSS 3-5 ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
              NGSS 3-5 ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

              Common Core State Standards for English Language Arts

              CCSS.ELA-LITERACY.RST.6-8.3 Follow precisely a multistep procedure when carrying out experiments, taking measurements, or performing technical tasks.

              Habits of Mind
              • Applying Past Knowledge to New Situations
              • Creating, Imagining, Innovating
              • Managing Impulsivity
              • Persisting
              • Striving for Accuracy
              21st Century Skills
              • Creativity and Innovation
              • Critical Thinking and Problem Solving
              • Initiative and Self-Direction
              • Productivity and Accountability
              Spec Sheet

              Structural Design Camp Quick shop
              Structural Design Camp
              Structural Design Camp
              Structural Design Camp
              Edventures!

              Structural Design Camp

              $ 129.00

              Description

              Students channel their inner architects as they learn about how to design structures, consider stresses, and integrate mechanical actions into structural projects. The impacts of external forces on structures will be explored through building with advanced hands-on manipulatives and testing their durability.

              More complex builds will require critical thinking skills to create structures with increased stability and function. The activities in this camp develop an understanding of real-world applications of architecture and engineering by examining some of the most notable buildings in the world and modeling their design structures!

              Digital Download for Structural Design Camp only $129.00!

              Grades: 6-8
              Students: Up to 30
              Contact Hours: 12+

              Curriculum Sample

              Includes:

              • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks.
              • More than 4,800 advanced fischertechnik manipulatives for engineering and building activities
              • Colored Storage Gratnell that will last for years!
              • Get organized with tray inserts for separating manipulatives
              • Instructor guide
              • Camp background information
              • Collaboration and discussion tips
              • Lesson extensions for differentiation
              • Activity and assessment materials

              Recommended Settings: 

              • Summer camps
              • Elementary classrooms
              • After-school programs
              • Homeschool environments

              Training: 

              • Half hour free webinar training for purchases of $500+
              • One hour free webinar training for purchases of $1000+
              • Additional training available for purchase
              Materials Included
              • U2 Fischertechnik Kits (400+ parts each) - 12
              • Gratnell organizational trays - 8
              • Divider insert for gratnell trays - 15
              • Gratnell tray lids - 8
              • Understanding Structures Camp Instructor Guide - 1
              • Understanding Structures Camp Student Guide - 12

              Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. Introduction
              2. Post and Lintel
              3. Wind and Earthquake Vibration Design
              4. Tower Design - Modular Tower
              5. Antenna Tower
              6. Tall Tower Wind Design
              7. Tall Earthquake Design
              8. Elevator
              9. Crane
              10. Anti-Gravity Challenge
              11. Body Builder Challenge
              12. Crane Challenge
              13. Elevator Challenge

              Each Activity Guide Includes:

              • Schedule
              • Opening & Closing Discussion Topics
              • Step-By-Step Activity Instructions
              • Topic Background & Vocabulary
              • Materials List
              Standards & Alignment

              Next Generation Science Standards

              MS-ETS1-1 Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
              MS-ETS1-2 Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
              MS-ETS1-3 Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

              International Society for Technology in Education

              • Creativity and Innovation
              • Critical Thinking, Problem Solving and Decision Making
              • Communication and Collaboration with a Digital Portfolio
              • Research and Information Fluency

              Common Core State Standards for English Language Arts and Math

              ELA‐LITERACY.RST.6‐8.3 Follow precisely a multistep procedure when carrying out experiments, taking measurements, or per‐forming a technical task.
              CCSS.MATH.CONTENT.4.NF.A.2 Compare two fractions with different numerators and different denominators, e.g., by creating common denominators or numerators, or by comparing to a benchmark fraction such as 1/2.

              Spec Sheet

              Scratch Camp Quick shop

              Edventures!

              Scratch Camp

              from $ 195.00

              Scratch Camp
              Scratch Camp
              Scratch Camp
              Edventures!

              Scratch Camp

              $ 195.00

              Description

              Explore the magic of computer programming with Scratch, a free-to-use software developed by MIT’s best brains to encourage young learners to combine creativity with logic! With a cutting-edge application and a series of exciting projects, students uncover the sensational world of coding. Every day, participants expand their skills as they build their very own interactive storyboards and games with audio, video, animated characters and more.

              Scratch camp demystifies computer programming and gets students fired up about creating and coding - they love it!

              *Must have access to computers able to use the free Scratch software.

              Digital Download available for $195.00

              Grades: 1-3
              Students: 30
              Contact Hours: 12+

              Curriculum Sample

              Includes:

              The camp includes 12 “days” of activities, each designed to last about one hour. Use one lesson a day, clump them together into larger blocks or break them apart to be worked in one at a time throughout the course of a school year.

              Recommended Settings:

              • Summer camps
              • Classrooms looking for hands‐on technology lessons
              • After‐school programs
              • Homeschool environments

              Tech Requirements:

              • One device per student recommended (Scratch is compatible with any Internet‐connected device, including desktops, laptops, iPads, Android tablets, and Chromebooks)
              • Best when used with video projector available

              Logistics and Storage:

              Scratch Camp comes organized in an expanding file folder for easy access and storage.

              Training:

              • Half hour free webinar training for purchases of $500+
              • One hour free webinar training for purchases of $1000+
              • Additional training available for purchase
              Materials Included

              The camp comes with a spiral bound Instructor’s Manual and 30 sets of student curriculum pages printed on virtually indestructible no‐tear polymer. Digital curriculum download includes Instructor’s Manual and student curriculum pages.

              Curriculum Topics

              Lesson Titles:

              1. Introduction to Scratch
              2. The Pen and Precise Motion
              3. Spirographs
              4. Multiple Events and a Multiplayer Game
              5. Music and Dancing Sprites
              6. Bitmap Graphics
              7. Speaking Sprites
              8. Costumes and Changing Seasons
              9. Vector Graphics
              10. Introducing If Statements
              11. Asking and Answering
              12. Animations
              Standards & Alignment
              Next Generation Science Standards

              NGSS K2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
              NGSS 3-ESS2-1 Represent data in tables and graphical displays to describe typical weather conditions expected during a particular season.

              Common Core State Standards for Math

              CCSS.MATH.CONTENT.2.NBT.A.1 Understand that the three digits of a three digit number represent amounts of hundreds,tens, and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones.
              CCSS.MATH.CONTENT.4.MD.C.5 Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
              CCSS.MATH.CONTENT.4.MD.C.5.A An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between the points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a “one- degree angle,”and can be used to measure angles.
              CCSS.MATH.CONTENT.4.MD.C.5.B An angle that turns through n one-degree angles is said to have an angle measure of n degrees.

              Habits of Mind
              • Applying Past Knowledge to New Situations
              • Creating, Imagining, Innovating
              • Listening with Understanding and Empathy
              • Managing Impulsivity
              • Persisting
              • Questioning and Posing Problems
              • Responding with Wonderment and Awe
              • Striving for Accuracy
              • Thinking about Thinking
              • Thinking and Communicating With Clarity and Precision
              • Thinking Flexibly
              • Thinking Interdependently

              21st Century Skills

              • Communication and Collaboration
              • Creativity and Innovation
              • Critical Thinking and Problem Solving
              • Finding Humor
              • Flexibility and Adaptability
              • Gathering Data Through All The Senses
              • Information, Media, and Technology Literacy
              • Initiative and Self-Direction
              • Productivity and Accountability
              • Social and Cross-Cultural Skills
              Spec Sheet