Sports Science Camp Quick shop
Sports Science Camp
Sports Science Camp
Sports Science Camp
Edventures!

Sports Science Camp

$ 129.00

Description

Utilizing near-perfect pitches, swings, kicks, strokes and sprints, an athlete’s success comes down to countless hours of practice and a whole lot of science. Designed to excite students by bringing STEM into their favorite activities, this camp thrives on action-packed learning experiences. Each day, students investigate the mechanics of a different movement, connecting STEM concepts to their own body mechanics, forces, motion and the influence of gravity. What does friction have to do with soccer? Why would a football player need to know about unbalanced forces? How would an Olympian hold up against a kangaroo in the long jump? Answer these questions and so much more in Sports Science Camp!

Digital Download for Sports Science only $129.00!

Grades: 1-3
Students: Up to 30
Contact Hours: 12+

Curriculum Sample

Recommended Settings:

  • Summer camps
  • Elementary classrooms
  • After-school programs
  • Homeschool environments
  • Training:

  • Half hour free webinar training for purchases of $500+
  • One hour free webinar training for purchases of $1000+
  • Additional training available for purchase
  • Materials Included
    • Sterilite tub (25 gal) ‐ 1
    • Ball pump ‐ 1
    • Beach balls ‐ 6
    • Half cone markers (9” x 2”) ‐ 48
    • Half cone marker storage rack ‐ 1
    • Juggling scarves ‐ 60
    • Jump rope (7’) ‐ 30
    • NoBounce Balls ‐ 6
    • Parachute (12’) ‐ 1
    • Playground balls (8.5”) ‐ 6
    • SloMo Bump Balls ‐ 6
    • Stopwatch ‐ 1
    • Masking tape (60 yd) ‐ 10
    • Tape measure (sewing style) ‐ 1
    • Tennis balls ‐ 6

    Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

    Curriculum Topics

    Lesson Titles:

    1. Active Investigating
    2. Staying Balanced
    3. Throwing and Catching
    4. Kicking and Rolling
    5. Jump Ropes
    6. Parachutes
    7. The Long Jump
    8. The High Jump
    9. Running
    10. Yoga
    11. Transferring Energy
    12. Fun and Games

    Each Activity Guide Includes:

    • Schedule
    • Opening & Closing Discussion Topics
    • Step-By-Step Activity Instructions
    • Topic Background & Vocabulary
    • Materials List
    Standards & Alignment
    Next Generation Science Standards

    NGSS 3-PS2-1 Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.

    Common Core State Standards for Math

    CCSS.MATH.CONTENT.1.MD.A.2 Express the length of an object as a whole number of length units, by laying multiple copies of a shorter object (the length unit) end to end; understand that the shorter object (the length unit) end to end; understand that the length measurement of an object is the number of same size length units that span it with no gaps or overlaps.
    CCSS.MATH.CONTENT.1.G.A.1 Distinguish between defining attributes (e.g., triangles are closed and three sided) versus non-defining attributes (e.g., color, orientation, overall size); build and draw shapes to possess defining attributes.
    CCSS.MATH.CONTENT.1.G.A.3 Partition circles and rectangles into two and four equal shares, describe the shares using the words halves, fourths, and quarters, and use the phrases half of, fourth of, and quarter of. Describe the whole as two of, or four of the shares. Understand for these examples that decomposing into more equal shares creates smaller shares.
    CCSS.MATH.CONTENT.2.MD.A.1 Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tapes.
    CCSS.MATH.CONTENT.2.MD.A.3 Estimate lengths using units of inches, feet, centimeters, and meters.

    Habits of Mind
    • Applying Past Knowledge to New Situations
    • Creating, Imagining, Innovating
    • Finding Humor
    • Gathering Data Through All the Senses
    • Listening with Understanding and Empathy
    • Managing Impulsivity
    • Persisting
    • Questioning and Posing Problems
    • Remaining Open to Continuous Learning
    • Responding With Wonderment and Awe
    • Striving for Accuracy
    • Taking Responsible Risks
    • Thinking and Communication with Clarity and Precision
    • Thinking Flexibly

    21st Century Skills

    • Communication and Collaboration
    • Critical Thinking and Problem Solving
    • Flexibility and Adaptability
    • Leadership and Responsibility
    • Productivity and Accountability
    • Social and CrossCultural Skills
    Spec Sheet

     

    BrickLAB Zoo Camp Quick shop
    BrickLAB Zoo Camp
    BrickLAB Zoo Camp
    BrickLAB Zoo Camp
    Edventures!

    BrickLAB Zoo Camp

    $ 129.00

    Description

    Traverse tricky terrain, shake claws with lobsters and design ecosystems in this life science camp! Discover the diversity of wildlife adaptations, the differences in habitats and what’s necessary for each biome’s survival. Focusing on specific environments, students travel from the sands of the Sahara to the peaks of the Himalayas in search of unique and complex creatures.

    Redesigned and improved for 2017, BrickLAB Zoo delivers an engaging, hands-on experience around the Earth’s biospheres and the vital roles animals play in them.



    BrickLAB Zoo Digital Curriculum Download only $129.00

    *If you already own an Edventures BrickLAB, the digital curriculum download is a great way to utilize what you already have.  Using your BrickLAB and supplementing with a few additional materials, (seen in the Includes tab) you are ready to get started with your BrickLAB Zoo adventure! Digital download is for Instructor Curriculum only, which includes master copies for all student curriculum sheets.

    Grades: 1-3
    Students: Up to 30
    Contact Hours: 12+

    Curriculum Sample

    Includes:

    • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
    • Materials for documenting, brainstorming, and reflecting
    • Over 6,500 PCS BrickLAB building manipulatives
    • Storage bin that will last for years!
    • Informational posters with important facts about animals
    • Instructor guide
    • Camp background information
    • Collaboration and discussion tips
    • Lesson extensions for differentiation
    • Activity/ assessment materials

    Recommended Settings:

    • Summer camps
    • Elementary classrooms
    • After-school programs
    • Homeschool environments

    Training:

    • Half hour free webinar training for purchases of $500+
    • One hour free webinar training for purchases of $1000+
    • Additional training available for purchase
    Materials Included

    The camp comes with an Instructor’s Manual, 30 printed sets
    of student curriculum pages, and all the supplies needed for
    12 days of activities:

    • Sterilite BrickLAB tub (10 gal, for storing bricks) - 2
    • BrickLAB Brick set - over 6500 building bricks
    • Brick separator - 1
    • Dry erase pockets - 30
    • Dry erase markers - 30
    • Mesh bag (for brick cleaning) - 1

      Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

      Curriculum Topics

      Lesson Titles:

      1. The Camel
      2. The Lizard
      3. The Lobster
      4. The Shark
      5. The Crocodile
      6. The Monkey
      7. The Yak
      8. The Puma (Mountain Lion)
      9. The Giraffe
      10. The African (Savanna) Elephant
      11. Brick Zoo
      12. Original Adaptations

      Each Activity Guide Includes:

      • Schedule
      • Opening & Closing Discussion Topics
      • Step-By-Step Activity Instructions
      • Topic Background & Vocabulary
      • Materials List
      Standards & Alignment
      Next Generation Science Standards

      NGSS 2-LS4-1 Make observations of plants and animals to compare the diversity of life in different habitats.
      NGSS K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
      NGSS K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

      Common Core State Standards for Math

      CCSS.MATH.CONTENT.1.NBT.A.1 Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.
      CCSS.MATH.CONTENT.2.NBT.A.2 Count within 1000; skip-count by 5s, 10s, and 100s.
      CCSS.MATH.CONTENT.2.MD.A.1 Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tapes.
      CCSS.MATH.CONTENT.2.MD.A.3 Estimate lengths using units of inches, feet, centimeters, and meters.
      CCSS.MATH.CONTENT.2.MD.A.4 Measure to determine how much longer one object is than another, expressing the length difference in terms of a standard length unit.
      CCSS.MATH.CONTENT.2.MD.D.10 Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put-together, take-apart, and compare problems using information presented in a bar graph.
      CCSS.MATH.CONTENT.2.OA.A.1 Use addition and subtraction within 100 to solve one- and two-step word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.
      CCSS.MATH.CONTENT.3.NBT.A.2 Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
      CCSS.MATH.CONTENT.3.NBT.A.3 Multiply one-digit whole numbers by multiples of 10 in the range 10-90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.
      CCSS.MATH.CONTENT.3.MD.A.2 Measure and estimate liquid volumes and masses of objects using standard units of grams (g), kilograms (kg), and liters (l).

      Common Core State Standards for English Language Arts

      CCSS.ELA-LITERACY.W.3.1 Write opinion pieces on topics or texts, supporting a point of view with reasons.
      CCSS.ELA-LITERACY.W.3.2 Write informative/explanatory texts to examine a topic and convey ideas and information clearly.
      CCSS.ELA-LITERACY.W.3.3 Write narratives to develop real or imagined experiences or events using effective technique, descriptive details, and clear event sequences.
      CCSS.ELA-LITERACY.W.3.4 With guidance and support from adults, produce writing in which the development and organization are appropriate to task and purpose.

      Habits of Mind
      • Persisting
      • Managing Impulsivity
      • Listening with Understanding and Empathy
      • Striving for Accuracy
      • Questioning and Posing Problems
      • Applying Past Knowledge to New Situations
      • Thinking and Communicating with Clarity and Precision
      • Creating, Imagining, Innovating
      • Taking Responsible Risks
      • Thinking Interdependently
      • Remaining Open to Continuous Learning
      21st Century Skills
      • Creativity and Innovation
      • Critical Thinking and Problem Solving
      • Communication and Collaboration
      • Flexibility and Adaptability
      • Initiative and Self-Direction
      • Social and Cross-Cultural Skills
      • Productivity and Accountability
      Spec Sheet

      Scratch Camp Quick shop

      Edventures!

      Scratch Camp

      from $ 195.00

      Scratch Camp
      Scratch Camp
      Scratch Camp
      Edventures!

      Scratch Camp

      $ 195.00

      Description

      Explore the magic of computer programming with Scratch, a free-to-use software developed by MIT’s best brains to encourage young learners to combine creativity with logic! With a cutting-edge application and a series of exciting projects, students uncover the sensational world of coding. Every day, participants expand their skills as they build their very own interactive storyboards and games with audio, video, animated characters and more.

      Scratch camp demystifies computer programming and gets students fired up about creating and coding - they love it!

      *Must have access to computers able to use the free Scratch software.

      Digital Download available for $195.00

      Grades: 1-3
      Students: 30
      Contact Hours: 12+

      Curriculum Sample

      Includes:

      The camp includes 12 “days” of activities, each designed to last about one hour. Use one lesson a day, clump them together into larger blocks or break them apart to be worked in one at a time throughout the course of a school year.

      Recommended Settings:

      • Summer camps
      • Classrooms looking for hands‐on technology lessons
      • After‐school programs
      • Homeschool environments

      Tech Requirements:

      • One device per student recommended (Scratch is compatible with any Internet‐connected device, including desktops, laptops, iPads, Android tablets, and Chromebooks)
      • Best when used with video projector available

      Logistics and Storage:

      Scratch Camp comes organized in an expanding file folder for easy access and storage.

      Training:

      • Half hour free webinar training for purchases of $500+
      • One hour free webinar training for purchases of $1000+
      • Additional training available for purchase
      Materials Included

      The camp comes with a spiral bound Instructor’s Manual and 30 sets of student curriculum pages printed on virtually indestructible no‐tear polymer. Digital curriculum download includes Instructor’s Manual and student curriculum pages.

      Curriculum Topics

      Lesson Titles:

      1. Introduction to Scratch
      2. The Pen and Precise Motion
      3. Spirographs
      4. Multiple Events and a Multiplayer Game
      5. Music and Dancing Sprites
      6. Bitmap Graphics
      7. Speaking Sprites
      8. Costumes and Changing Seasons
      9. Vector Graphics
      10. Introducing If Statements
      11. Asking and Answering
      12. Animations
      Standards & Alignment
      Next Generation Science Standards

      NGSS K2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
      NGSS 3-ESS2-1 Represent data in tables and graphical displays to describe typical weather conditions expected during a particular season.

      Common Core State Standards for Math

      CCSS.MATH.CONTENT.2.NBT.A.1 Understand that the three digits of a three digit number represent amounts of hundreds,tens, and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones.
      CCSS.MATH.CONTENT.4.MD.C.5 Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
      CCSS.MATH.CONTENT.4.MD.C.5.A An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between the points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a “one- degree angle,”and can be used to measure angles.
      CCSS.MATH.CONTENT.4.MD.C.5.B An angle that turns through n one-degree angles is said to have an angle measure of n degrees.

      Habits of Mind
      • Applying Past Knowledge to New Situations
      • Creating, Imagining, Innovating
      • Listening with Understanding and Empathy
      • Managing Impulsivity
      • Persisting
      • Questioning and Posing Problems
      • Responding with Wonderment and Awe
      • Striving for Accuracy
      • Thinking about Thinking
      • Thinking and Communicating With Clarity and Precision
      • Thinking Flexibly
      • Thinking Interdependently

      21st Century Skills

      • Communication and Collaboration
      • Creativity and Innovation
      • Critical Thinking and Problem Solving
      • Finding Humor
      • Flexibility and Adaptability
      • Gathering Data Through All The Senses
      • Information, Media, and Technology Literacy
      • Initiative and Self-Direction
      • Productivity and Accountability
      • Social and Cross-Cultural Skills
      Spec Sheet


      Pirate Camp Quick shop

      Edventures!

      Pirate Camp

      from $ 129.00

      Pirate Camp
      Pirate Camp
      Pirate Camp
      Edventures!

      Pirate Camp

      $ 129.00

      Description

      It's a Pirate's Life For Me!

      From land-lubber to swash-buckler, it’s the pirate’s life for me! Cast-off into the seven seas as students work together to navigate its treacherous depths, engaging in STEM-focused experiments, hands-on design trials and engaging group discussions. Set the scene each day with exciting stories that engage their senses, curiosity and critical thinking skills. Then, the merry bunch of misfits works together with the rest of their crew to accomplish challenging tasks like forging catapults, tying knots and fashioning maps to hidden treasure! In Pirate Camp, action, adventure and discovery await you at every turn!

      Digital Download for Pirate Camp only $129.00!

      *If you already own an Edventures BrickLAB, the digital curriculum download is a great way to utilize what you already have.  Using your BrickLAB and supplementing with a few additional materials, (seen in the Includes tab) you are ready to get started with your Pirate Camp adventure! Digital download is for Instructor Curriculum only, which includes master copies for all student curriculum sheets.

      Grades: 1-3
      Students: Up to 30
      Contact Hours: 12+

      Curriculum Sample

      Recommended Settings:

      • Summer camps
      • Elementary classrooms
      • After-school programs
      • Homeschool environments

      Training:

      • Half hour free webinar training for purchases of $500+
      • One hour free webinar training for purchases of $1000+
      • Additional training available for purchase
      Materials Included
      • Half a PCS BrickLAB 
      • Sterilite tub with lid (18 gal) - 1
      • Brick Separator - 1
      • Colored pencils (box of 12) - 5
      • Dry erase markers (pack of 12) - 3
      • Pirate Pockets (heavy duty dry erase page protectors) - 31
      • Roll of yellow Duct Tape - 1
      • Mesh bag (for brick cleaning) - 1
      • Metal washers - 50
      • Modeling clay (1 lb box) - 2
      • Muslin bags - 31
      • Name tags (box of 50) - 1
      • Pencil sharpeners - 5
      • Rope (50 ft, 3/8" nylon) - 1
      • Plastic bins (6 qt) - 5
      • Roll of clear tape - 1
      • Expanding plastic file folder - 1
      • Pirate Camp Instructor Manual - 1
      • Full set of printed student handouts - 74

      Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

      Curriculum Topics

      Lesson Titles:

      1. Becoming a Pirate
      2. Pirate Ship Build
      3. Buoyancy
      4. Tippy Raft Design Challenge
      5. Treasure Maps
      6. Maps and Pacing
      7. Treasure Hunt
      8. Catapults 
      9. Under Siege Design Challenge
      10. Knots 
      11. Sea Shanties 
      12. Fun & Games!

      Each Activity Guide Includes:

      • Schedule
      • Opening & Closing Discussion Topics
      • Step-By-Step Activity Instructions
      • Topic Background & Vocabulary
      • Materials List
      Standards & Alignment 
      Next Generation Science Standards

      NGSS K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
      NGSS K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
      NGSS 3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
      NGSS K-2-ETS1-3 Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
      NGSS 2-ESS2-2 Develop a model to represent the shapes and kinds of land and bodies of water in an area.
      NGSS 2-PS1-1 Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.
      NGSS 2-PS1-2 Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.
      NGSS 3-PS2-2 Make observations and/or measurements of an object’s motion to provide evidence that a pattern can be used to predict future motion.

      Common Core English Language Arts Standards

      CCSS.ELA-LITERACY.RI.1.7 Use the illustrations and details in a text to describe its key ideas.
      CCSS.ELA-LITERACY.SL.2.2 Recount or describe key ideas or details from a text read aloud or information presented orally or through other media
      CCSS.ELA-LITERACY.SL.3.4 Report on a topic or text, tell a story, or recount an experience with appropriate facts and relevant, descriptive details, speaking clearly at an understandable pace.

      Habits of Mind
      • Applying Past Knowledge to New Situations
      • Creating, Imagining, Innovating
      • Finding Humor
      • Gathering Data Through All Senses
      • Listening and Understanding with Empathy
      • Managing Impulsivity
      • Metacognition
      • Persisting
      • Questioning and Posing Problems
      • Responding with Wonderment and Awe
      • Striving For Accuracy
      • Taking Responsible Risks
      • Thinking and Communicating with Clarity Precision
      • Thinking Flexibly
      • Thinking Interdependently
      21st Century Skills
      • Communication and Collaboration
      • Creativity and Innovation
      • Critical Thinking and Problem Solving
      • Flexibility and Adaptability
      • Information, Media, and Technology Literacy
      • Initiative and Self-Direction
      • Leadership and Responsibility
      • Productivity and Accountability
      • Social and Cross-Cultural Skills
      Spec Sheet

      About the Author

      Beth Schadd

      Hailing from Wisconsin, Beth Schadd moved to Idaho in 2008 in search of adventure and a Master’s degree in Environmental Science and Education from the University of Idaho. As an educator, she has worked with children of all ages in the outdoors and the classroom, as well as coaching various sports.

      Beth has developed experiential curriculum for science centers, museums, day camps, and outdoor programs. In 2013, she traveled to China to lead outdoor and adventure camps. Prior to moving to Idaho, Beth worked in labs studying mosquitoes and environmental health, and managed clinical trials. Though she will always be a Cheese Head at heart, she has embraced the great outdoors of the West, enjoying snowshoeing, mountain biking and backpacking, and has become an avid stand up paddleboarder.

      BrickLAB Brain Builders Camp Quick shop
      BrickLAB Brain Builders Camp
      BrickLAB Brain Builders Camp
      BrickLAB Brain Builders Camp
      Edventures!

      BrickLAB Brain Builders Camp

      $ 129.00

      Description

      Let’s build better brains! Using bricks to enhance learning, this camp focuses on communication and teamwork as students tackle exercises in social studies, geography, history and biology, all while constructing, collaborating and learning together. Using brain-building logic puzzles to develop new problem-solving skills, each day of camp introduces fresh and exciting STEM concepts to the class.

      Students engage in stimulating science and engineering challenges by using logic to determine patterns, construct unique BrickLAB designs to withstand outside forces and translate abstract ideas into concrete models! From structures to puzzles, BrickLAB Brain Builders is a sure-fire way to introduce fun and interactive learning into any setting.

       

      Digital Download for BrickLAB Brain Builders Camp only $129.00!

      *If you already own an Edventures BrickLAB, the digital curriculum download is a great way to utilize what you already have.  Using your BrickLAB and supplementing with a few additional materials, (seen in the Includes tab) you are ready to get started with your BrickLAB Brain Builders Camp adventure! Digital download is for Instructor Curriculum only, which includes master copies for all student curriculum sheets.

      Grades: 1-3
      Students: Up to 30
      Contact Hours: 12+

      Curriculum Sample

      Includes:

      • PCS BrickLAB - over 7,000 high quality building bricks.
      • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time constraints.
      • Charade Build Cards
      • Blindfolds
      • Student Activity Guides
      • Game Boards
      • Score Cards
      • Build Plans
      • Dry Erase Markers
      • And More!

      Recommended Settings: 

      • Summer camps
      • Elementary classrooms
      • After-school programs
      • Homeschool environments

      Training: 

      • Half hour free webinar training for purchases of $500+
      • One hour free webinar training for purchases of $1000+
      • Additional training available for purchase
      Materials Included
      • Sterilite tube with lid (10 gal) - 2
      • PCS BrickLAB - 1
      • Brick separator - 1 
      • Dry erase markers - 15 
      • Dry erase pockets - 15
      • Headbands (blindfolds) - 15
      • Muslin bags - 15
      • Stopwatch - 1
      • Cloth tape measure - 15
      • The True Story of the 3 Little Pigs - 1
      • Where in the Wild by David M Schwartz - 1 
      • Full set of student handouts - 15 
      • Puzzles and Logic Instructor Guide - 1
      • Charade build cards set - 32

      Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

      Curriculum Topics

      Lesson Titles:

      1. No Peeking
      2. Huh?
      3. Guess What!
      4. I Love My Town
      5. Citizenship
      6. Living Things
      7. Mirror Mirror
      8. Grow
      9. Hide and Seek
      10. Huff 'n' Puff
      11. Load It Up
      12. Keep Out

      Each Activity Guide Includes:

    • Schedule
    • Opening & Closing Discussion Topics
    • Step-By-Step Activity Instructions
    • Topic Background & Vocabulary
    • Materials List
    • Standards & Alignment

      Next Generation Science Standards

      NGSS K-LSI-1 Use observations to describe patterns of what plants and animals (including Humans) need to survive.
      NGSS K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
      NGSS K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
      NGSS 2-LS4-1 Make observations of plants and animals to compare the diversity of life in different habitats.

      Common Core Math and English Language Arts Standards

      CCSS.ELA-LITERACY.SL.2.1 Participate in collaborative conversations with diverse partners about grade 2 topics and texts with peers and adults in small and larger groups.
      CCSS.ELA-LITERACY.SL.2.3 Gather additional information or clarify something that is not understood by asking and answering questions about what a speaker says.
      CCSS.ELA-LITERACY.SL.2.4 Successful presentation of information requires students to identify, organize, and express concepts and ideas. It may involve digital media and visual display of data to convey information and enhance audience understanding.
      CCSS.ELA-LITERACY.SL.2.5 Add drawings or other visual displays to descriptions when appropriate to clarify ideas.
      CCSS.ELA-LITERACY.RL.2.6 Acknowledge differences in the points of view of characters, including by speaking in a different voice for each character when reading dialogue aloud.
      CCSS.MATH.CONTENT.2.MD.A.1 Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tapes.
      CCSS.MATH.CONTENT.4.G.A.3 Recognize a line of symmetry on a two-dimensional figure such that the figure can be folded along the line into matching parts. Identify symmetric figures and draw lines of symmetry.

      Habits of Mind

      • Applying Past Knowledge to New Situations
      • Creating, Imagining, Innovating
      • Finding Humor
      • Listening With Understanding and Empathy
      • Managing Impulsivity
      • Persisting
      • Striving for Accuracy
      • Taking Responsible Risks
      • Thinking and Communicating with Clarity and Precision
      • Thinking Flexibly
      • Thinking Interdependently

      21st Century Skills

      • Communication and Collaboration
      • Creativity and Innovation
      • Critical Thinking and Problem Solving
      • Flexibility and Adaptability
      • Initiative and Self-Direction
      • Productivity and Accountability
      • Social and Cross-Cultural Skills
      Spec Sheet

      Science of the Human Body Camp Quick shop
      Science of the Human Body Camp
      Science of the Human Body Camp
      Science of the Human Body Camp
      Edventures!

      Science of the Human Body Camp

      $ 129.00

      Description

      Dive into the basics of bodily function and examine the processes that keep us moving. Survey the mechanics of movement, the different senses and the delicate balance of internal systems as they work together. Each unit of this 12-day camp examines the complexities of human anatomy and physiology with exercise-based, experiential activities. 

      Discover the mysteries of the human body by running for a minute to measure heart rate, approximate energy expenditure and discover the importance of refueling with proper nutrition. Maintaining health and fitness is a lifelong endeavor, and Science of the Human Body is the perfect introduction to an eternity of healthy happiness!    

      The human body is a mysterious and captivating creation that

      Digital Download for Science of the Human Body Camp only $129.00!

      Grades: 4-6
      Students: Up to 30
      Contact Hours: 12+

      Curriculum Sample

      Recommended Settings:

    • Summer camps
    • Elementary classrooms
    • After-school programs
    • Homeschool environments
    • Training:

    • Half hour free webinar training for purchases of $500+
    • One hour free webinar training for purchases of $1000+
    • Additional training available for purchase
    • Materials Included

      The camp comes with an Instructor’s Manual, 30 printed sets of student curriculum pages, and all the supplies needed for 12 days of activities:

      • Sterilite tub (10 gal) ‐ 1
      • Balloons (7”‐11”) ‐ 50
      • Calculator ‐ 1
      • Construction Paper (9”x12,” various colors) ‐ 50
      • Dry erase markers (black, fine tip) ‐ 31
      • Dry erase page pockets ‐ 31
      • Glue (4 oz, liquid white) ‐ 8
      • Kraft paper (36”x36”) ‐ 20
      • Magnifying glasses ‐ 30
      • Paper clips ‐ 100
      • Scissors (5” pointed) ‐ 30
      • Stethoscopes ‐ 8
      • Stopwatch - 1
      • Masking tape (60 yd) ‐ 4
      • Red yarn (256 yd) ‐ 1
      • Tan yarn (256 yd) ‐ 1
      • Science of the Human Body Instructor Manual
      • Science of the Human Body Pocket Handouts
      • Science of the Human Body Anatomy Print Outs

      Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

      Curriculum Topics

      Lesson Titles:

      1. Bones
      2. Muscles
      3. Joints
      4. The Heart
      5. The Lungs
      6. Guts
      7. Nerves
      8. Ears
      9. Skin
      10. Eyes
      11. The Mind
      12. Fun and Games

      Each Activity Guide Includes

      • Schedule
      • Opening & Closing Discussion Topics
      • Step-By-Step Activity Instructions
      • Topic Background & Vocabulary
      • Materials List
      Standards & Alignment
      Common Core State Standards for Math

      CCSS.MATH.CONTENT.4.NBT.B.6 Find whole-number quotients and remainders with up to four-digit dividends and one digit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
      CCSS.MATH.CONTENT.5.NBT.B.5 Fluently multiply multi digit whole numbers using the standard algorithm.
      CCSS.MATH.CONTENT.5.MD.C.3 Recognize volume as an attribute of solid figures and understand concepts of volume measurement.
      CCSS.MATH.CONTENT.5.G.A.2 Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
      CCSS.MATH.CONTENT.6.SP.B.5.C Summarize numerical data sets in relation to their context, such as by: Giving quantitative measures of center (median and/or mean) and variability (interquartile range and/or mean absolute deviation), as well as describing any overall pattern and any striking deviations from theoverall pattern with reference to the context in which the data were gathered.
      CCSS.MATH.CONTENT.6.RP.A.3.D Use ratio reasoning to convert measurement units; manipulate and transform units appropriately when multiplying or dividing quantities.

      Next Generation Science Standards

      4-PS3-2 Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents.
      4-PS4-2 Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen.
      4-LS1-1 Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.
      4-LS1-2 Use a model to describe that animals receive different types of information through their senses, process the information in their brain, and respond to the information in different ways.
      3-5-ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
      3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
      3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
      NGSS MS-LS1-8 Gather and synthesize information that sensory receptors respond to stimuli by sending messages to the brain for immediate behavior or storage as memories.

      Habits of Mind
      • Applying Past Knowledge to New Situations
      • Creating, Imagining, Innovating
      • Finding Humor
      • Gathering Data through All Senses
      • Listening with Understanding and Empathy
      • Managing Impulsivity
      • Metacognition
      • Persisting
      • Questioning and Posing Problems
      • Remaining Open to Continuous Learning
      • Responding with Wonderment and Awe
      • Striving for Accuracy
      • Taking Responsible Risks
      • Thinking and Communicating with Clarity and Precision
      • Thinking Flexibly
      • Thinking Interdependently

      21st Century Skills

      • Communication and Collaboration
      • Creativity and Innovation
      • Critical Thinking and Problem Solving
      • Flexibility and Adaptability
      • Information, Media, and Technology Literacy
      • Initiative and Self-Direction
      • Leadership and Responsibility
      • Productivity and Accountability
      • Social and Cross-Cultural Skills
      Spec Sheet

      Simple Machines Camp Quick shop
      Simple Machines Camp
      Simple Machines Camp
      Simple Machines Camp
      Edventures!

      Simple Machines Camp

      $ 129.00

      Description

      Let imaginations run wild as students discover the exciting applications of mechanical engineering! Starting with step-by-step builds to introduce each of the simple machines, they’ll eventually advance their way to constructing creations of their own. Investigate levers, pulleys and inclined planes, and enhance critical thinking skills while building upon existing knowledge every day of camp.

      Construct, discuss and learn the importance of engineering and how it influences today’s society. From cars to cranes, be amazed at the structures designed and created during Simple Machines Camp!

      Digital Download for Simple Machines Camp only $129.00!

      Grades: 4-6
      Students: Up to 30
      Contact Hours: 12+

      Curriculum Sample

      Includes

      • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
      • Scientific tools for measurement, data collection, demonstration, and experimentation
      • Advanced fishertechnik building manipulatives for engineering challenges
      • Design booklets and step-by-step building instructions
      • Storage containers
      • Instructor guide
      • Camp background information
      • Collaboration and discussion tips
      • Lesson extensions for differentiation
      • Activity/assessment materials

      Recommended Settings:

      • Summer camps
      • Elementary classrooms
      • After-school programs
      • Homeschool environments

      Training:

      • Half hour free webinar training for purchases of $500+
      • One hour free webinar training for purchases of $1000+
      • Additional training available for purchase
      Materials Included
      • Universal II fischertechnik kits - 15
      • Gratnell tubs with lids and inserts for organizing parts -15
      • Simple Machines Camp Instructor Manual - 1
      • Full set of printed student guides - 15

      Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

      Curriculum Topics

      Lesson Titles:

      1. Building Skills
      2. 1st Class Levers
      3. 2nd Class Levers
      4. 3rd Class Levers
      5. Wheel and Axle
      6. Fixed Pulleys
      7. Moveable Pulleys
      8. Inclined Planes
      9. Wedge
      10. Worm Gear
      11. Complex Machines
      12. Design the Ultimate Machine

      Each Activity Guide Includes:

      • Schedule
      • Opening & Closing Discussion Topics
      • Step-By-Step Activity Instructions
      • Topic Background & Vocabulary
      • Materials List
      Standards & Alignment
      Next Generation Science Standards

      NGSS 3-5 ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
      NGSS 3-5 ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

      Common Core State Standards for English Language Arts

      CCSS.ELA-LITERACY.RST.6-8.3 Follow precisely a multistep procedure when carrying out experiments, taking measurements, or performing technical tasks.

      Habits of Mind
      • Applying Past Knowledge to New Situations
      • Creating, Imagining, Innovating
      • Managing Impulsivity
      • Persisting
      • Striving for Accuracy
      21st Century Skills
      • Creativity and Innovation
      • Critical Thinking and Problem Solving
      • Initiative and Self-Direction
      • Productivity and Accountability
      Spec Sheet

      Oceanic Exploration Camp Quick shop
      Oceanic Exploration Camp
      Oceanic Exploration Camp
      Oceanic Exploration Camp
      Edventures!

      Oceanic Exploration Camp

      $ 129.00

      Description

      Oceanic Exploration Camp takes students on a journey from the tropics to the poles, from the great river deltas to the Mariana Trench. Build an arctic food web. Simulate adaptation in coral reefs. Bring the California sea otter back from the brink of extinction. Track great white sharks across the open ocean. 

      Why is there so much variety? What makes one ocean ecosystem different from another? Hands-on activities help students to discover the physical and geological systems that underpin all ocean life: density, buoyancy, heat transfer, plate tectonics, and the water cycle. Think it can't be done in 12 days? Just try it. We dare you.

      Digital Download for Oceanic Exploration Camp only $129.00!

      Grades: 4-6
      Students: Up to 30
      Contact Hours: 12+

      Includes

      • Curriculum and materials for 12 sessions. Sessions each include 1 hour of activities and can be combined as needed to accommodate a variety of time blocks.
      • Spiral Bound Instructor manual
      • All printed materials to be used by students (no copying necessary!)
      • Tools for documenting observations and data
      • Materials for modeling the water cycle, the sea floor, food chains, volcanoes, tectonic plates and more
      • Collaboration and discussion tips
      • Lesson extensions for differentiation

      Recommended Settings:

      • Summer camps
      • Elementary classrooms
      • After-school programs
      • Homeschool environments

      Training:

      • Half hour free webinar training for purchases of $500+
      • One hour free webinar training for purchases of $1000+
      • Additional training available for purchase
      Materials Included
      • Rubbermaid tub, 10 gal - 1
      • 100 mL plastic graduated cylinder - 6 
      • 3x5 Index Card - 100 
      • Baking soda (8 oz) - 1 
      • Clay (1 lb) - 7 
      • Colored pencils (pack of 12) - 6 
      • Dice - 30 
      • Dry erase markers - 36
      • Dry erase page pockets - 31 
      • Electric tea kettle - 1 
      • Food coloring (pack of 4) - 1 
      • Inflatable beach ball globe - 1 
      • Pencil sharpeners - 6 
      • Plastic bins (6 qt) - 6 
      • Plastic pipettes - 32 
      • Salt (1 lb) - 1 
      • Scissors pointed end (5in) - 15
      •  Feather - 1 
      • Sponge - 1 
      • Masking tape (60 yds) - 1 
      • Vinegar (1 qt) - 1 
      • Oceanic Exploration Instructor Manual 
      • Complete printed set of all student handouts

      Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

      Curriculum Topics

      Lesson Titles:

      1. Ocean Geography
      2. The Water Cycle
      3. Deltas and Density
      4. Buoyancy and Adaptation
      5. Surface Temperature and Plankton
      6. The Arctic and the Food Chain
      7. Coral Reefs and Adaptation
      8. Underwater Volcanoes
      9. Deep Sea Trenches
      10. The Kelp Forest, Overfishing and Extinction
      11. The Kelp Forest, Science Research and Saving the Sea Otter
      12. Tracking the Great White Shark

      Each Activity Guide Includes:

      • Aligned STEM Topics, National Standards, 21st Century Skills and Habits of Mind
      • Materials List
      • Schedule of Activities
      • Topic Background Information & Vocabulary
      • Step-By-Step Activity Instructions
      • Opening & Closing Discussion Questions
      • Extension Activities
      Standards & Alignment

      Next Generation Science Standards

      NGSS 3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
      NGSS 3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
      NGSS 4-ESS1-1 Identify evidence from patterns in rock formations and fossils to support an explanation for changes in the landscape over time.
      NGSS 4-ESS2-1 Make observations and/or measurements to provide evidence of the effects of weathering or the rate of erosion by water, ice, wind, or vegetation.
      NGSS 4-ESS2-2 Analyze and interpret data from maps to describe patterns of Earth’s features.
      NGSS 4-LS1-1 Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.
      NGSS 5-ESS2-1 Develop a model using an example to describe ways the geosphere, biosphere, hydrosphere, and/or atmosphere interact.
      NGSS 5-ESS2-2 Describe and graph the amounts and percentages of water and fresh water in various resources to provide evidence about the distribution of water on Earth.
      NGSS 5-ESS3-1 Obtain and combine information about ways individual communities use science ideas to protect the Earth’s resources and environment.
      NGSS 5-LS2-1 Develop a model to describe the movement of matter among plants, animals, decomposers, and the environment.
      NGSS 5-PS1-1 Develop a model to describe that matter is made of particles too small to be seen.
      NGSS 5-PS1-4 Conduct an investigation to determine whether the mixing of two or more substances results in new substances.
      NGSS MS-ETS1-2 Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
      NGSS MS-ESS2-2 Construct an explanation based on evidence for how geoscience processes have changed Earth's surface at varying time and spatial scales.
      NGSS MS-ESS2-3 Analyze and interpret data on the distribution of fossils and rocks, continental shapes, and seafloor structures to provide evidence of the past plate motions.
      NGSS MS-ESS2-4 Develop a model to describe the cycling of water through Earth's systems driven by energy from the sun and the force of gravity.
      NGSS MS-ESS2-6 Develop and use a model to describe how unequal heating and rotation of the Earth cause patterns of atmospheric and oceanic circulation that determine regional climates.
      NGSS MS-LS1-5 Construct a scientific explanation based on evidence for how environmental and genetic factors influence the growth of organisms.
      NGSS MS-LS1-6 Construct a scientific explanation based on evidence for the role of photosynthesis in the cycling of matter and flow of energy in and out of organisms.
      NGSS MS-LS2-1 Analyze and interpret data to provide evidence for the effects of resource availability on organisms and populations of organisms in an ecosystem.
      NGSS MS-LS2-2 Construct an explanation that predicts patterns of interactions among organisms across multiple ecosystems.
      NGSS MS-LS2-3 Develop a model to describe the cycling of matter and flow of energy among living and nonliving parts of an ecosystem.
      NGSS MS-LS2-4 Construct an argument supported by empirical evidence that changes to physical or biological components of an ecosystem affect populations.
      NGSS MS-LS4-4 Construct an explanation based on evidence that describes how genetic variations of traits in a population increase some individuals’ probability of surviving and reproducing in a specific environment.
      NGSS MS-LS4-6 Use mathematical representations to support explanations of how natural selection may lead to increases and decreases of specific traits in populations over time.
      NGSS MS-PS1-4 Develop a model that predicts and describes changes in particle motion, temperature, and state of a pure substance when thermal energy is added or removed.

      Common Core State Standards

      CCSS.MATH.CONTENT.5.G.A.2 Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
      CCSS.MATH.CONTENT.5.MD.C.3 Recognize volume as an attribute of solid figures and understand concepts of volume measurement.
      CCSS.MATH.CONTENT.6.EE.B.6 Use variables to represent numbers and write expressions when solving a real-world or mathematical problem; understand that a variable can represent an unknown number, or, depending on the purpose at hand, any number in a specified set.
      CCSS.MATH.CONTENT.6.RP.A.1 Understand ratio concepts and use ratio reasoning to solve problems.

      21st Century Skills

      • Communication and Collaboration
      • Critical Thinking and Problem Solving
      • Flexibility and Adaptability
      • Information, Media, and Technology Literacy
      • Leadership and Responsibility
      • Productivity and Accountability
      • Social and Cross-Cultural Skills

      Habits of Mind

      • Applying Past Knowledge to New Situations
      • Creating, Imagining, Innovating
      • Gathering Data through All Senses
      • Managing Impulsivity
      • Persisting
      • Questioning and Posing Problems
      • Responding with Wonderment and Awe
      • Striving for Accuracy
      • Thinking about Thinking (Metacognition)
      • Thinking and Communicating with Clarity and Precision
      • Thinking Flexibly
      • Thinking Interdependently
      Spec Sheet

      Flight & Aerodynamics Camp Quick shop
      Flight & Aerodynamics Camp
      Flight & Aerodynamics Camp
      Flight & Aerodynamics Camp
      Edventures!

      Flight & Aerodynamics Camp

      $ 129.00

      Description

      Ready for Take Off!

      Spring into action and snag our newest enrichment camp that enables students to explore the skies and learn some serious aerodynamics concepts. Flight and Aerodynamics Camp is full of hands-on projects with a myriad of flying machines: hot air balloons, parachutes, gliders, planes, helicopters and rockets!
      In addition, abstract physics concepts such as energy conservation, buoyancy and the four forces of flight come to life through experimentation and engineering design. The camp even explores the history of flight from ancient Chinese and Maori kites to da Vinci's flying machines and the Wright Brother's first plane. 
      Designed to be utilized with grades 4-6, Flight and Aerodynamics camp comes with supplies for 30 students but has very few consumables so it can be run over and over again! Broken up into 12 granular 1-hour activities, the camp is perfect for any educational environment.

      Digital Download for Flight & Aerodynamics Camp only $129.00!

      Grades: 4-6
      Students: Up to 30
      Contact Hours: 12+

      Recommended Settings: 

      • Summer camps
      • Elementary classrooms
      • After-school programs
      • Homeschool environments

      Training: 

      • Half hour free webinar training for purchases of $500+
      • One hour free webinar training for purchases of $1000+
      • Additional training available for purchase
        Materials Included

        Flight and Aerodynamics Camp comes with an Instructor’s Manual, 30 printed sets of student curriculum pages, and all the supplies needed for 12 days of activities:

        • storage container (18 gal) - 1
        • pencils #2 - 24
        • paper clips - 200
        • wooden skewers 12" - 31
        • jumbo paper clips - 100
        • wooden skewers 8" - 31
        • paper plates - 10
        • Alka Seltzer tablets - 16
        • pennies - 100
        • balloon helicopters - 8
        • ping pong balls - 15
        • balloons - 50
        • plastic grocery bags - 24
        • sheets corrugated cardboards - 8
        • assorted rubber bands - 250
        • sheets green construction paper - 50
        • rubberband balsa planes - 8
        • craft sticks - 100
        • scissors - 16
        • plastic cups (8 oz) - 25
        • single hole punches - 4
        • dry erase markers - 16
        • plastic bottles - 8
        • heavy-duty dry erase page pockets - 16
        • rolls yellow duct tape - 2
        • stopwatches - 8
        • electric kettle - 1
        • plastic bins - 16
        • film canisters - 8
        • straws - 125
        • bottles glue - 8
        • balls of string - 8
        • hot glue gun and sticks - 1
        • cloth tape measures - 8
        • hair dryer - 1
        • clear tape dispensers - 8
        • index cards - 100
        • rolls masking tape - 2
        • modeling clay 16oz - 1
        • tempera paint (bottles) - 10
        • newsprint - 62 sheets
        • tissue paper sheets - 50
        • paintbrushes - 30
        • white paper sheets - 500
        • Student Pages & Instructor Manual

        Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

        Curriculum Topics

        Lesson Titles:

        1. Introduction to Flight
        2. Kites Day
        3. How to Get Off the Ground - Hot Air Balloons Day
        4. Drag and Weight - Parachutes Day
        5. Drag and Lift - Gliders Day
        6. Aerodynamics - Paper Airplanes
        7. Paper Airplane Design Challenge
        8. Thrust and Energy Conservation - Propellers
        9. Thrust and Lift - Helicopters Day 
        10. Pioneers of Aviation 
        11. Thrust and Energy Conservation
        12. Rocket Design Challenge

        Each Activity Guide Includes:

        • Schedule
        • Opening & Closing Discussion Topics
        • Step-By-Step Activity Instructions
        • Topic Background & Vocabulary
        • Materials List
        Standards & Alignments

        Common Core State Standards for Language Arts

        CCSS.ELA-LITERACY.SL.4.1.C Pose and respond to specific questions to clarify or follow up on information, and make comments that contribute to the discussion and link to the remarks of others.
        CCSS.ELA-LITERACY.SL.4.4 Report on a topic or text, tell a story, or recount an experience in an organized manner, using appropriate facts and relevant, descriptive details to support main ideas or themes; speak clearly at an understandable pace.

        Next Generation Science Standards

        NGSS 3-5-ETS1-1: Define a simple design problem, reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
        NGSS 3-5-ETS1-3: Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
        NGSS MS-ETS1-1: Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
        NGSS MS-ETS1-2: Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
        NGSS MS-PS1-4: Develop a model that predicts and describes changes in particle motion, temperature, and state of a pure substance when thermal energy is added or removed.
        NGSS MS-PS1-6: Undertake a design project to construct, test, and modify a device that either releases or absorbs thermal energy through chemical processes.
        NGSS MS-PS2-2: Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
        NGSS MS-PS3-5: Construct, use, and present arguments to support the claim that when the kinetic energy of an object changes, energy is transferred to or from the object.

        Habits of Mind

        16 “thinking habits” developed by Art Costa and Bena Kallick to empower students to succeed in a 21st century learning environment.

        • Applying Past Knowledge to New Situations
        • Creating, Imagining, Innovating
        • Finding Humor
        • Listening with Understanding and Empathy
        • Managing Impulsivity
        • Persisting
        • Questioning and Posing Problems
        •  Striving For Accuracy
        • Taking Responsible Risks
        • Thinking Flexibly
        • Thinking Interdependently

        21st Century Skills

        A set of widely-applicable abilities essential for success in the information age.

        • Communication and Collaboration
        • Creativity and Innovation
        • Critical Thinking and Problem Solving
        • Flexibility and Adaptability
        • Initiative and Self-Direction
        • Productivity and Accountability
        • Social and Cross-Cultural Skills
        Spec Sheet

        About the Authors

        John Allan holds a master’s degree in astronomy from the University of Virginia, and a bachelor’s degree in physics and astronomy from Macalester College. He has pursued research in radio astronomy at ASTRON - the Netherlands Institute for Radio Astronomy, as well as at University of Virginia and Macalester College. John has taught science and math to students from middle school through college level as a tutor and teaching assistant. He currently lives in Portland, Oregon, where he loves to read science fiction and imagine the future of space travel.

        Sarah Goff teaches elementary and middle school music in Portland, Oregon. She holds a master’s degree in teaching music from Oregon State University and a bachelor’s in music from Grinnell College. Her research with Jason Silveira in teacher attitudes toward transgender individuals and supportive school practices will be published in the Journal of Research in Music Education in Summer 2016. She enjoys biking to work, where she experiences the effects of drag and streamlining firsthand!

        Video Production Camp Quick shop
        Video Production Camp
        Video Production Camp
        Video Production Camp
        Edventures!

        Video Production Camp

        $ 395.00

        Description

        1, 2, 3 Action!

        Although the digital age has almost entirely eclipsed old school film, the art of filmmaking has never been easier to start learning. Video Production Camp was developed around tablets and free editing software to make filmmaking as accessible as possible for instructors and their students. Throughout the 12 unit curriculum students learn about the history of film including tech advancements, as well as the variety of genre branches. Tablets in classrooms and after-school programs are becoming increasingly prevalent, so students film and edit using only a tablet!

        The art of composition is also a topic that is covered in Video Production Camp. From storyboarding, the rule of thirds, to lighting and audio, making each shot must be worthy of the final production.  Daily activities build upon previous knowledge and the camp culminates in a final film project, which they show off with pride at the film festival held on the last day of camp.

        In this hands-on, integrated curriculum approach students gain both technical skills in video filming and editing while learning about the historical significance of film and the elements of story telling. The curriculum and elements included in the camp are reusable, allowing educators to run this camp over and over again! This fusion of art and technological literacy is truly the perfect illustration of STEAM education brought to life.

        Grades: 4-8
        Students: Up to 30
        Contact Hours: 12+

        Curriculum Sample

        Recommended Settings: 

        • Summer camps
        • Elementary classrooms
        • After-school programs
        • Homeschool environments

        Training: 

        • Half hour free webinar training for purchases of $500+
        • One hour free webinar training for purchases of $1000+
        • Additional training available for purchase
        Materials Included 
        • Gratnells 6 inch Tray w/ lid -1
        • #2 Pencils (Package of 12) - 3
        • Dry Erase Marker Black (Fine Tip) - 31
        • Dry Erase Pockets - 31
        • Index Cards (4x6 Blank) 100PK - 1
        • Paper 8-1/2x11 (Blank-White) Individual Sheets - 31
        • Pencil/Crayon sharpeners (Individual) - 8
        • Plastic Envelope (Pendeflex) - 1
        • Video Production Camp Instructor Manual - 1
        • Full set of printed student handouts - 30

        Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

        Curriculum Topics

        Daily Lesson Titles

        1. Storytelling & Film
        2. Silent Films & Genres
        3. Interviews & Reporting
        4. Documentaries & Composition
        5. Storyboarding
        6. Intro to Filming
        7. Film Framing and Experimentation
        8. Film to Edit & B-Roll
        9. Intro to Editing
        10. Source & Sync Audio Files
        11. Final Edits & Credits
        12. Film Festival

        Each Activity Guide Includes:

        • Schedule
        • Opening & Closing Discussion Topics
        • Step-By-Step Activity Instructions
        • Topic Background & Vocabulary
        • Materials List
        Standards & Alignment

        Common Core Standards

        CCSS.ELA-LITERACY.SL.4.1 Engage effectively in a range of collaborative discussions (one-on-one, in groups, and teacher-led) with diverse partners on grade 4 topics and texts, building on others’ ideas and expressing their own clearly.
        CCSS.ELA-LITERACY.SL.8.1 Engage effectively in a range of collaborative discussions (one-on-one, in groups, and teacher-led) with diverse partners on grade 4-8 topics, texts, and issues, building on others' ideas and expressing their own clearly.
        CCSS.ELA-LITERACY.RL.4.2 Determine a theme of a story, drama, or poem from details in the text; summarize the text.
        CCSS.ELA-LITERACY.W.4.3 Write narratives to develop real or imagined experiences or events using effective technique, descriptive details, and clear event sequences.
        CCSS.ELA-LITERACY.W.4.3.A Orient the reader by establishing a situation and introducing a narrator and/or characters; organize an event sequence that unfolds naturally.
        CCSS.ELA-LITERACY.W.4.3.B Use dialogue and description to develop experiences and events or show the responses of characters to situations.
        CCSS.ELA-LITERACY.SL.4.4 Report on a topic or text, tell a story, or recount an experience in an organized manner, using appropriate facts and relevant, descriptive details to support main ideas or themes; speak clearly at an understandable pace.
        CCSS.ELA-LITERACY.SL.4.5 Add audio recordings and visual displays to presentations when appropriate to enhance the development of main ideas or themes.
        CCSS.ELA-LITERACY.SL.4.6 Differentiate between contexts that call for formal English (e.g., presenting ideas) and situations where informal discourse is appropriate (e.g., small-group discussion); use formal English when appropriate to task and situation.
        CCSS.ELA-LITERACY.SL.8.1.C Pose questions that connect the ideas of several speakers and respond to others' questions and comments with relevant evidence, observations, and ideas.
        CSS.ELA-LITERACY.RL.8.2 Determine a theme or central idea of a text and analyze its development over the course of the text, including its relationship to the characters, setting, and plot; provide an objective summary of the text.
        CCSS.ELA-LITERACY.W.8.3 Write narratives to develop real or imagined experiences or events using effective technique, relevant descriptive details, and well-structured event sequences.
        CCSS.ELA-LITERACY.W.8.3.A Engage and orient the reader by establishing a context and point of view and introducing a narrator and/or characters; organize an event sequence that unfolds naturally and logically.
        CCSS.ELA-LITERACY.W.8.3.B Use narrative techniques, such as dialogue, pacing, description, and reflection, to develop experiences, events, and/or characters.
        CCSS.ELA-LITERACY.SL.8.4 Present claims and findings, emphasizing salient points in a focused, coherent manner with relevant evidence, sound valid reasoning, and well-chosen details; use appropriate eye contact, adequate volume, and clear pronunciation.
        CCSS.ELA-LITERACY.SL.8.5 Integrate multimedia and visual displays into presentations to clarify information, strengthen claims and evidence, and add interest.
        CCSS.ELA-LITERACY.SL.8.6 Adapt speech to a variety of contexts and tasks, demonstrating command of formal English when indicated or appropriate.

        21st Century Skills

        • Communication and Collaboration
        • Information, Media, and Technology Literacy
        • Social and Cross-Cultural Skills
        • Applying Past Knowledge to New Situations
        • Thinking Interdependently
        • Creating, Imagining, Innovating
        • Initiative and Self-Direction
        • Flexibility and Adaptability

        Habits of Mind

        • Thinking and Communicating with Clarity and Precision
        • Applying Past Knowledge to New Situations
        • Engage effectively in a range of collaborative discussions (one-on-one, in groups, and teacher-led) with diverse partners on grade 4-8 topics, texts, and issues, building on others' ideas and expressing their own clearly.
        • Creating, Imagining, Innovating
        • Thinking Interdependently
        • Creating, Imagining, Innovating
        Spec Sheet

        CAD Camp Quick shop
        CAD Camp
        CAD Camp
        CAD Camp
        Edventures!

        CAD Camp

        $ 395.00

        Description

        CAD breathes life into creativity across the world. Engineers use it to design realistic models, woodworkers use it for pre-design, video game designers create life-like components and even artists use it in their creations. The possibilities are limitless with what CAD will be used for in the future, and CAD Camp prepares students by teaching them Computer-Aided Design program fluency through project-based activities and challenges.

        This camp was designed to be the most easy-to-implement for instructors and requires no experience. Included are instructions, background info, prep tips, discussion questions, extensions and more that make this camp just as enjoyable for the instructor as for the students! Student-driven curriculum enables instructors to act as a facilitator of learning and discovery while students work through step-by-step projects to gain new skills and attempt challenges to master them.

        While students gain knowledge and progress through the 12-day camp activities their problem-solving skills and creativity are put to the test. Each day is designed to blend group and personal work time with a 10 minute group discussion followed by 50 minutes of pure, independent work time. This gives students plenty of time to tackle the project at hand, and potentially dive into the optional extensions.

        Grades: 4-8
        Students: Up to 30
        Contact Hours: 12+

        Curriculum Sample

        Recommended Settings: 

        • Summer camps
        • Elementary classrooms
        • After-school programs
        • Homeschool environments

        Training: 

        • Half hour free webinar training for purchases of $500+
        • One hour free webinar training for purchases of $1000+
        • Additional training available for purchase
        Materials Included
        • CAD Camp student handouts (no-tear paper) - 270
        • CAD Camp instructor handouts (no-tear paper) - 12
        • Expanding plastic file folder - 1
        Curriculum Topics 

        Daily Lessons

        1. Computer-Aided Design
        2. Create and Edit 3D Models!
        3. Making a Famous Building in 3D
        4. Custom Trophies
        5. Become Your Own Architect
        6. Design with Style
        7. A Dream Home for Fish
        8. Array for Birthdays!
        9. Put the Arc in Architect!
        10. Space, the Final Frontier...
        11. The Great Wall of Components and Groups
        12. Treefort Fever

        Each Activity Guide Includes:

        • Schedule
        • Opening & Closing Discussion Topics
        • Step-By-Step Activity Instructions
        • Topic Background & Vocabulary
        • Materials List
        Standards & Alignment

        Next Generation Science Standards

        NGSS 3-5-ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
        NGSS MS-ETS1-1 Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.

        Common Core State Standards

        CCSS.MATH.CONTENT.4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.
        CCSS.MATH.CONTENT.4.MD.C.5.a An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between the points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a “one-degree angle,” and can be used to measure angles.
        CCSS.MATH.PRACTICE.MP5 Use appropriate tools strategically.
        CCSS.ELA-LITERACY.RST.6-8.3 Follow precisely a multi-step procedure when carrying out experiments, taking measurements, or performing technical tasks.
        CCSS.ELA-LITERACY.RST.6-8.4 Determine the meaning of symbols, key terms, and other domain-specific words and phrases as they are used in a specific scientific or technical context relevant to grades 6-8 texts and topics.
        CCSS.ELA-LITERACY.RST.6-8.7 Integrate quantitative or technical information expressed in words in a text with a version of that information expressed visually (e.g., in a flowchart, diagram, model, graph, or table).

        Habits of Mind

        • Applying Past Knowledge to New Situations
        • Creating, Imagining, Innovating
        • Persisting
        • Striving for Accuracy
        • Thinking and Communicating with Clarity and Precision

        21st Century Skills

        • Communication and Collaboration
        • Creativity and Innovation 
        • Critical Thinking and Problem Solving
        • Initiative and Self Direction
        • Technology Literacy
        Spec Sheet

        About the Author

        Micah Johnson

        Micah Johnson taught himself to use SketchUp in 2010 when he married his wife, Sharon. He and Sharon are designing their own environmentally friendly dream home, which they intend to build in the next few years. Micah earned a Bachelor and Master of Science in Mechanical Engineering, specializing in computational fluid dynamics. Growing up in Eastern Oregon, he developed an appreciation for the outdoors and the many hobbies that keep him busy today: backpacking, rock climbing, rugby, and, of course, programming. When he’s not playing, Micah works on a company he started in 2014 developing an avalanche safety product for backcountry skiers. Micah also makes time to work at PCS as a curriculum writer and lab instructor, where his inner super geek has found a second home.

        Flying Disc Camp Quick shop
        Flying Disc Camp
        Flying Disc Camp
        Flying Disc Camp
        Edventures!

        Flying Disc Camp

        $ 129.00

        Description

        Get sporty! Flying discs have been around since 700 B.C. and the discus throw sporting event dates back to ancient times. In present day, frisbees and discs of all shapes, materials, and sizes have become a popular past time. In this camp, students gain valuable understanding of physics concepts while enjoying some fresh air!

        Discs are able to fly because of spin (lift), angular momentum (thrust), shape (drag), and weight (gravity). All objects in flight are also affected by these four forces, which is why students test different shapes and sizes to learn effective throwing and catching techniques. During this 12-lesson camp students will gain a thorough knowledge of physics concepts and end with a fun game of disc golf to test their newly acquired skills!

        Digital Download for Flying Disc only $129.00!

        Grades: 6-8
        Students: Up to 30
        Contact Hours: 12+

        Curriculum Sample

        Includes:

        • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
        • Tools for documenting recordings, observations, and data
        • Materials of all shapes and sizes for physics experimentation
        • Instructor guide
        • Camp background information
        • Collaboration and discussion tips
        • Lesson extensions for differentiation
        • Activity/ assessment materials

        Recommended Settings:

        • Summer camps
        • Elementary classrooms
        • After-school programs
        • Homeschool environments

        Training:

        • Half hour free webinar training for purchases of $500+
        • One hour free webinar training for purchases of $1000+
        • Additional training available for purchase
        Materials Included
        • Plastic storage container (18 gal) - 1
        • #2 pencils (12 pack) - 3
        • Paper plates - 350 
        • Masking tape (60 yds) - 2
        • White paper (8.5"x11") - 500 
        • Scissors (kids) - 15
        • Boomerangs - 5
        • Flying rings - 5
        • Flying cylinders - 5
        • Plastic cones - 12 
        • Numbered cones - 2
        • Paper plates - 75
        • Flying discs (frisbees) - 15
        • Flying disc instructor manual - 1

        Digital curriculum download comes with Instructor's Manual only, which includes master copies of all student curriculum pages.

        Curriculum Topics

        Lesson Titles:

        1. The History of the Flying Disc
        2. Flying Rings
        3. Origami Flying Discs
        4. Intro to Throwing and Catching Techniques
        5. Pivoting
        6. Statue Flying Disc
        7. Flying Tic Tac Toe
        8. Disc Golf
        9. Play Ultimate Disc
        10. Play "Guts"
        11. Ultimate Tournament
        12. Ultimate Tournament

        Each Activity Guide Includes:

        • Schedule
        • Opening & Closing Discussion Questions
        • Step-By-Step Activity Instructions
        • Topic Background & Vocabulary
        • Materials List
        Standards & Alignment
        Next Generation Science Standards

        NGSS MS-PS2-2 Plan an investigation to provide evidence that the change in an object's motion depends on the sum of the forces on the object and mass of the object.
        NGSS MS-PS3-5 Construct, use, and present arguments to support the claim that when the kinetic energy of an object changes, energy is transferred to or from the object.
        NGSS MS‐ETS1‐1 Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
        NGSS MS‐ETS1‐2 Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
        NGSS MS‐ETS1‐3 Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
        NGSS MS‐ETS1‐4 Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.

        Habits of Mind
        • Applying Past Knowledge to New Situations
        • Creating, Imagining, Innovating
        • Gathering Data Through All The Senses
        • Managing Impulsivity
        • Persisting
        • Questioning and Posing Problems
        • Remaining Open to Continuous Learning
        • Responding with Wonderment and Awe
        • Striving for Accuracy
        • Taking Responsible Risks
        • Thinking and Communicating with Clarity and Precision
        • Thinking Flexibly
        • Thinking Interdependently
        21st Century Skills
        • Communication and Collaboration
        • Creativity and Innovation
        • Critical Thinking and Problem Solving
        • Flexibility and Adaptability
        • Initiative and Self-Direction
        • Productivity and Accountability
        • Social and Cross-Cultural Skills
        Spec Sheet

        BrickLAB Genetics Camp Quick shop
        BrickLAB Genetics Camp
        BrickLAB Genetics Camp
        BrickLAB Genetics Camp
        Edventures!

        BrickLAB Genetics Camp

        $ 129.00

        Description

        If Aunt Irene and Uncle Charles both have blue eyes, could their brand new baby have brown eyes? By the end of this 12-Day camp, students will be equipped to answer questions like these and more as they explore the fascinating world of genetics and heredity. Using PCS BrickLAB as a hands-on tool for demonstration, students build model families to explore the concepts of heredity and construct their own strands of DNA as they delve into the microscopic level of learning.

        Exploring the basics of inheritance, the intricate coding of genes, and the impacts of mutations in DNA transcription illustrates how each form of life is special and distinctive. Students participate in experiential, hands-on activities to apply concepts in tangible ways and gain a more comprehensive view of how these concepts apply to the real world!

        Digital Curriculum Download for BrickLAB Genetics only $129.00!

        *If you already own an Edventures BrickLAB, the digital curriculum download is a great way to utilize what you already have.  Using your BrickLAB and supplementing with a few additional materials, (seen in the Includes tab) you are ready to get started with your BrickLAB Genetics adventure! Digital download is for Instructor Curriculum only, which includes master copies for all student curriculum sheets.

        Grades: 6-8
        Students: Up to 30
        Contact Hours: 12+

        Includes:

        • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks.
        • PCS BrickLAB - over 7,000 high quality building bricks
        • Dry Erase Boards and Markers
        • Storage Tub
        • Hidden Instructions Instructor guide
        • Camp background information
        • Collaboration and discussion tips
        • Lesson extensions for differentiation
        • Activity and assessment materials

        Recommended Settings: 

        • Summer camps
        • Elementary classrooms
        • After-school programs
        • Homeschool environments

        Training: 

        • Half hour free webinar training for purchases of $500+
        • One hour free webinar training for purchases of $1000+
        • Additional training available for purchase
        Materials Included
        • BrickLAB Genetics Camp Curriculum - 1 
        • Instructor Guide PDF - 1
        • Student Guide PDF - 15
        • PCS BrickLAB - 1
        • Dry erase pockets - 15 
        • Dry erase markers - 15 
        • Muslin bags - 15 
        • Mesh bag - 1
        • Student activity sheets - 15 

        Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

        Curriculum Topics

        Lesson Titles:

        1. Elicitation
        2. Trait Distribution
        3. Dominant vs. Recessive
        4. What is a Code?
        5. Introduction to DNA Coding
        6. Genes and Heredity
        7. Expanding the Alphabet
        8. The Multi-Tiered Code
        9. The Double Helix

        Each Activity Guide Includes:

        • Materials List
        • Schedule of Activities
        • Topic Background Information & Vocabulary
        • Step-By-Step Activity Instructions
        • Opening & Closing Discussion Questions
        • Extension Activities
        Standards & Alignment

        Next Generation Science Standards

        MS-LS3-1 Develop and use a model to describe why structural changes to genes (mutations) located on chromosomes may affect proteins and may result in harmful, beneficial, or neutral effects to the structure and function of the organism.
        MS-LS3-2 Develop and use a model to describe why asexual reproduction results in offspring with identical genetic information and sexual reproduction results in offspring with genetic variation.

        Habits of Mind

        • Applying Past Knowledge to New Situations
        • Creating, Imagining, Innovating
        • Gathering Data Through All the Senses
        • Questioning and Posing Problems
        • Remaining Open to Continuous Learning
        • Responding with Wonderment and Awe
        • Striving for Accuracy
        • Thinking and Communicating with Clarity and Precision
        • Thinking Flexibly
        • Thinking Interdependently

        21st Century Skills

        • Communication and Collaboration
        • Creativity and Innovation
        • Critical Thinking and Problem Solving
        • Flexibility and Adaptability
        • Initiative and Self-Direction
        • Productivity and Accountability
        Spec Sheet

        Structural Design Camp Quick shop
        Structural Design Camp
        Structural Design Camp
        Structural Design Camp
        Edventures!

        Structural Design Camp

        $ 129.00

        Description

        Students channel their inner architects as they learn about how to design structures, consider stresses, and integrate mechanical actions into structural projects. The impacts of external forces on structures will be explored through building with advanced hands-on manipulatives and testing their durability.

        More complex builds will require critical thinking skills to create structures with increased stability and function. The activities in this camp develop an understanding of real-world applications of architecture and engineering by examining some of the most notable buildings in the world and modeling their design structures!

        Digital Download for Structural Design Camp only $129.00!

        Grades: 6-8
        Students: Up to 30
        Contact Hours: 12+

        Curriculum Sample

        Includes:

        • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks.
        • More than 4,800 advanced fischertechnik manipulatives for engineering and building activities
        • Colored Storage Gratnell that will last for years!
        • Get organized with tray inserts for separating manipulatives
        • Instructor guide
        • Camp background information
        • Collaboration and discussion tips
        • Lesson extensions for differentiation
        • Activity and assessment materials

        Recommended Settings: 

        • Summer camps
        • Elementary classrooms
        • After-school programs
        • Homeschool environments

        Training: 

        • Half hour free webinar training for purchases of $500+
        • One hour free webinar training for purchases of $1000+
        • Additional training available for purchase
        Materials Included
        • U2 Fischertechnik Kits (400+ parts each) - 12
        • Gratnell organizational trays - 8
        • Divider insert for gratnell trays - 15
        • Gratnell tray lids - 8
        • Understanding Structures Camp Instructor Guide - 1
        • Understanding Structures Camp Student Guide - 12

        Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

        Curriculum Topics

        Lesson Titles:

        1. Introduction
        2. Post and Lintel
        3. Wind and Earthquake Vibration Design
        4. Tower Design - Modular Tower
        5. Antenna Tower
        6. Tall Tower Wind Design
        7. Tall Earthquake Design
        8. Elevator
        9. Crane
        10. Anti-Gravity Challenge
        11. Body Builder Challenge
        12. Crane Challenge
        13. Elevator Challenge

        Each Activity Guide Includes:

        • Schedule
        • Opening & Closing Discussion Topics
        • Step-By-Step Activity Instructions
        • Topic Background & Vocabulary
        • Materials List
        Standards & Alignment

        Next Generation Science Standards

        MS-ETS1-1 Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
        MS-ETS1-2 Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
        MS-ETS1-3 Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

        International Society for Technology in Education

        • Creativity and Innovation
        • Critical Thinking, Problem Solving and Decision Making
        • Communication and Collaboration with a Digital Portfolio
        • Research and Information Fluency

        Common Core State Standards for English Language Arts and Math

        ELA‐LITERACY.RST.6‐8.3 Follow precisely a multistep procedure when carrying out experiments, taking measurements, or per‐forming a technical task.
        CCSS.MATH.CONTENT.4.NF.A.2 Compare two fractions with different numerators and different denominators, e.g., by creating common denominators or numerators, or by comparing to a benchmark fraction such as 1/2.

        Spec Sheet

        Eggs-traordinary Physics Camp Quick shop
        Eggs-traordinary Physics Camp
        Edventures!

        Eggs-traordinary Physics Camp

        $ 129.00

        Description

        This physics-focused camp turns the study of motion and mass into applied projects! Students spin, toss, race, and design throughout this camp to learn about ideas of motion such as velocity or speed and how gravity plays a role in each of these activities. These egg activities are not only engaging but provide valuable reinforcement of physics concepts, which often can be difficult to understand without physical demonstrations. .

        Teamwork is encouraged with activities involving partners or groups to reach success, while engineering skills are cultivated during the design of new egg transport systems. This eggciting camp pushes design challenges to create 12 interactive projects that will turn any student into a physicist!

        Digital Download for Eggs-straordinary Physics Camp only $129.00!

        Grades: 6-8
        Students: Up to 30
        Contact Hours: 12+

        Curriculum Sample

        Includes

        • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
        • Scientific tools for measurement, data collection, demonstration, and experimentation
        • Eggs of all shapes and sizes for physics experiments
        • Geeky gadgets for testing theories
        • Instructor guide
        • Camp background information
        • Lesson extensions for differentiation
        • Collaboration and discussion tips
        • Activity / assessment materials

        Recommended Settings: 

        • Summer camps
        • Elementary classrooms
        • After-school programs
        • Homeschool environments

        Training: 

        • Half hour free webinar training for purchases of $500+
        • One hour free webinar training for purchases of $1000+
        • Additional training available for purchase
        Materials Included
        • Plastic storage container (10 gal) - 1
        • Scissors - 30 
        • Chenille stems - 100
        • Craft sticks - 100
        • Paper cup - 50
        • Plastic spoon - 25
        • Plastic eggs - 50
        • Standard playing cards - 60
        • Eggdude's stuff - 1 (6 large boards / 12 stone eggs)
        • Milk caps - 48 
        • Straight pin - 50-100
        • Masking tape (60 yds) - 1 
        • Dry erase markers - 6
        • Clear tape with dispenser - 6 
        • Paper clips - 100 
        • Rubber bands - 250 
        • Plastic envelope - 1
        • Eggstraordinary Physics Instructor manual - 1
        • Eggstraordinary Physics page pocket handout - 48
        • Eggstraordinary egg hunt cards - 1
        • Eggstraordinary Physics bird template - 30

        Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

        Curriculum Topics

        Lesson Titles:

        1. Introduction to Physics
        2. Balancing Birds
        3. Hen and Chicks
        4. Fill the Coop
        5. Egg Race
        6. Spinning Bodies, Moving Eggs
        7. Amazing Body Physics
        8. Egg Design Hunt
        9. Egg Toss Trajectories
        10. Group Egg Games
        11. Egg River Crossing
        12. Game Design

        Each Activity Guide Includes:

        • Schedule
        • Opening & Closing Discussion Topics
        • Step-By-Step Activity Instructions
        • Topic Background & Vocabulary
        • Materials List
        Spec Sheet