AFTER-SCHOOL: Learning Doesn't Stop At 3:00PM!

At PCS Edventures, our after-school products and activities are designed with educators in mind. Whether your after-school programs are administered by veteran educators or volunteers, PCS Edventures has developed products and curriculum for all instructor and student needs. Our educators have developed out-of-the-box activities that are proven to engage students, of all levels. Our expertise is exciting, hands-on projects that teach Science, Technology, Engineering  and Mathematics (STEM) concepts. Whether you are looking to teach specific subjects, or not sure where to start with your program, PCS Edventures has solutions for every after-school enrichment program. 

Discover Robotics & Programming I Quick shop
Discover Robotics & Programming I
Discover Robotics & Programming I
Discover Robotics & Programming I
Discover Robotics & Programming I
Discover Robotics & Programming I
Discover Robotics & Programming I
Discover Robotics & Programming I
Discover Robotics & Programming I
Discover Robotics & Programming I
Edventures!

Discover Robotics & Programming I

$ 379.00

Description

The PCS Edventures Discover Robotics & Programming Kit is a one-of-a-kind collection combining both exceptional curriculum and high-quality mechanical building pieces. The robotics curriculum is a platform that teaches basic programming logic in the context of mechanical output, which allows students to gain integral 21st century skills like creative problem-solving as well as thinking logically and critically. This cross-curricular technique also aligns with various national and international teaching standards including the following: Common Core, International Society for Technology in Education (ISTE) and Next Generation Science Standards (NGSS).

By combining a game-like programming interface and real mechanical robotic components, the Discover Robotics & Programming Kit is one of the most versatile and useful teaching tools of today. Projects focus on the integration of STEAM skills by incorporating math, physics and engineering principles. Each project is followed with an optional journaling component to fuse language arts and reflection, in response to extensive research that illustrates the benefits of including reflective elements in STEM classrooms.

With Discover Robotics & Programming students have the freedom to iterate and design, while gaining tangible benefits from frequent analysis and reflection. Individual Discover Robotics & Programming kits are meant to be used with 1-3 students. Each level within the student-driven series focuses on different concepts and are clearly aligned for specified age ranges, allowing educators to implement the most appropriate activities in their classrooms which are also engaging, fun and educational!

Classroom Curriculum: 

Grades: 6-8
Students: Up to 3 per kit
Contact Hours: 25+

LABCard Curriculum: 

Grades: 4-8
Students: Up to 3 per kit
Contact Hours: 25+
Cortex Programming Software Downloads

Windows
MAC OSX for iPad v3 and later
Android iOS

Brain Controller Pack

The Brain robotic controller from PCS Edventures! offers students the opportunity to learn about robotics like never before. With quick processing power, wireless connectivity, and physical sensors, the Brain is used with the Cortex programming environment to create a comprehensive hands-on robotics education experience.

With physical hooks that are easily adaptable to LEGO and fischertechnik parts, students can build to their imagination’s content. Then, using the Cortex, students program desired movement and watch their creations come to life!

The advanced sensor pack allows robots to interact with the physical world and respond to received stimuli. New sensors include touch, infrared, optical, LED, and ultrasonic.  

Classroom Curriculum vs LABCards

Discover Robotics & Programming is an extremely versatile kit which can be used in a variety of educational environments. When choosing to purchase the kit, there are two options for curriculum which can be paired with the physical building manipulatives.

The first option was developed specifically for classroom use, and therefore is called the Classroom Curriculum. In this bound book are projects, challenges and design activities suitable for students in grades 6-8. The Classroom version booklet, meant for 1-3 students, progresses through four different levels, each of which includes journaling components and a variety of assessment options for teachers to choose from.

The second curriculum option for the Discover Robotics & Programming kit is known as LABCards. This curriculum is unique in the fact that is can be utilized with younger students in grades 4-8, and is extremely student-driven. This option also comes with four different levels of cards, and each level includes 5 cards. With a total of 20 cards full of activities, challenges and design activities, the LABCards can be used in after-school programs or other educational settings that require curricular flexibility. Each set of LABCards can be used by individual students, or used in small groups to encourage collaborative skills.

If you are unsure which option is best for you, please feel free to contact one of our STEM experts for assistance!

 Club Pack

The Discover Robotics & Programming Club Pack comes with five (5) individual kits, each of which is suitable for 1-3 students. To get most for your money, and your learning environment, choose the Club Pack! This bundle is perfect for small classrooms with up to 15 students, after-school programs, home school groups and more!

Classroom Set

The Discover Robotics & Programming Classroom Pack includes 16 individual kits, which are stored in a high-quality hardwood furniture case with rolling casters. Each kit, is meant to be used with 1-3 students, so the Classroom Pack can be utilized with groups of 16-48 students! In addition, the Classroom Pack comes with a special Robotics Challenge Guide for additional ideas and guidance when attempting local or national robotics competitions.

Spec Sheet Classroom Curriculum

 

Spec Sheet LABCards 

 

 

 

 

Discover Engineering Quick shop
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Discover Engineering
Edventures!

Discover Engineering

$ 379.00

Description

Engineering is a dynamic and innovative field constantly seeking the brightest minds of the future, and the Discover Engineering Kit developed by PCS Edventures is designed to cultivate the young engineers of tomorrow. In order to prepare students for rapidly evolving technology, this kit combines the latest methods proven by research to get students excited about learning. While introducing the basic concepts of engineering, activities in the Discover Engineering Kit foster confidence, critical thinking and other important 21st century skills.

In addition to using hands-on building manipulatives, Discover Engineering utilizes cutting-edge technology to engage students with a variety of learning styles. The 3D Interactive Build Curriculum (3DIC) allows users to move through build plans step-by-step at their own speed, and has the ability to highlight individual pieces for clarity. Compatible with any desktop computer or mobile device including tablets, the 3DIC transforms the way engineering can be taught with technology.

Projects in the Discover Engineering Kit are diverse in content covering topics such as gear trains, power ratios and complex machines. It is designed to be fun and engaging for students while they construct models such as trebuchets, cart launchers, transmission models and more!  Each Discover Engineering kit, suitable for 1-4 students, is designed to meet the specific intellectual needs of students in grades 4-8 and be versatile for different educational environments and easy to utilize for educators.

PCS understands that a product is only as valuable as its curriculum. That is why each Discover Engineering kit comes with an exciting, advanced curriculum that is available both in print and digitally in a PDF format.   

Grades: 4-8
Students: Up to 6 per kit
Contact Hours: 25+

The 3DIC

In addition to print and PDF formats, the newest curriculum is the 3DIC or 3D Interactive Curriculum. This innovative new program supplements the Discover Engineering kit and allows users to view project builds in an interactive 3D format. With various playback speeds, the ability to highlight individual pieces of each build, and step-by-step instruction, students can work at their own pace with clear instruction. Usable on any desktop computer or mobile device including tablets, 3DIC is excellent for a beginning engineering education.

What's Included

Materials

    • 642 fishertechnik™ Building Elements
    • Compartmentalized Storage Bin with Lid
    • Instructor Guide
    • Student Guide
    • fishertechnik™ Building Skills Cards
Learning Objectives

Engineering Learning Modules

  • Pulleys
  • Levers
  • Wheel & Axle
  • Power Transfer
  • Flexible Power Systems
  • Gear Trains
  • Worm Gears
  • Complex Machines
  • Speed Ratios
  • Power Ratios
  • Drive Train
  • Power Transfer
Standards & Alignment
Next Generation Science Standards
  • MS-ETS1-1: Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.

  • MS-ETS1-2: Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

  • MS-ETS1-3: Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

 
International Society for Technology in Education
  • Creativity and Innovation
  • Critical Thinking, Problem Solving, and Decision Making
  • Communication and Collaboration with a Digital Portfolio
  • Research and Information Fluency
Common Core State Standards for Language Arts and Math
  • ELA-LITERACY.RST.6-8.3 Follow precisely a multistep procedure when carrying out experiments, taking measurements, or performing technical task

  • CCSS.MATH.CONTENT.4.NF.A.2 Compare two fractions with different numerators and different denominators, e.g. by creating common denominators or numerators, or by comparing to a benchmark fraction such as 1/2.

 

Club Pack

The Discover Engineering Club Pack comes with five (5) individual kits, each of which is suitable for 1-4 students. To get most for your money, and your learning environment, choose the Club Pack! This bundle is perfect for small classrooms with up to 20 students, after-school programs, homeschool groups and more. Get your students engineering today!

Classroom Set

The Discover Engineering Classroom Pack includes eight (8) individual kits, which are stored in a high-quality hardwood furniture unit with rolling casters. These furniture units are made specially to house these kits and are both beautiful and strong, designed for many years of use. Each kit, is meant to be used with 1-4 students, so the Classroom Pack can be utilized with groups of 16-64 students!

Spec Sheet

3DIC - Discover Engineering Software Quick shop
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
3DIC - Discover Engineering Software
Edventures!

3DIC - Discover Engineering Software

$ 9.95

 Full Description

Compatible with Mac and PC operating systems, 3DIC™ can be uploaded onto any mobile device or desktop. Each Discover Engineering Kit comes with 2 licenses (or downloads) of the 3DIC™, meaning you have the ability to download 3DIC™ onto two separate devices. You can also purchase additional individual licenses to download 3DIC™ onto more devices.

To purchase additional downloads, enter the quantity desired below. Once you have been directed through the payment process, a download page will be available where you may select which operating system and version you would like to download to your device.

All downloads will be managed through the account you have setup with a username and password. This gives you the flexibility to purchase licenses and then return to the site later to download them via your account.

Grades: 4-8
Students: Unlimited
Contact Hours: 12+

 

 

Academy of Engineering Books Quick shop
Academy of Engineering Books
Academy of Engineering Books
Academy of Engineering Books
Academy of Engineering Books
Edventures!

Academy of Engineering Books

$ 129.00

Book 1: Simple Machines Series

This original, awesome curriculum includes 8 full units of Simple Machines. Each unit is comprised of 5 projects that naturally take a student from beginning exploration to mastery as they first do step by step builds, graduate to open ended challenges and conclude with a culminating personal project that demonstrates mastery.

Grades 5-12

Lessons:

Unit Subject Project 1 Project 2 Challenge 1 Challenge 2
1 Levers Block Flipper Find The Fulcrum Super Block Flipper Wheelbarrow
2 Inclined Planes Rise Over Run Ramp & Work Handicapped Access Marble Jump
3 Wheel & Axle Doorknob Cart & Launcher Tire Design Bigger, Better, Faster
4 Pulleys Pulley Frame Crane Weightlifting Extending Ladder
5 Worm Gear & Wedge Snow Plow Worm Gear Spaghetti Chopper Build A Wench
6 Compound Machines Double Lever Stamper Workshop Vice Buid An Ink Stamper Vice Printing Press
7 Work Formula Work Experiment Build & Calibrate Fish Scale Work & Inclined Planes Use Work Formula
8 Trebuchet Fixed Counterwight Swinging Counterweight Great Cup Fling Compound Machine Trebuchet

Book 2: Power Transfer Series

This comprehensive treatment for fischertechnik users addresses multiple methods of mechanical power transfer. Each unit is comprised of 5 projects that naturally take a student from beginning exploration to mastery as they first do step by step builds, graduate to open ended challenges and conclude with a culminating personal project that demonstrates mastery.

Lessons:

Unit Subject Project 1 Project 2 Challenge 1 Challenge 2
1 Belt Drive Build A Belt Drive Stress-O-Matic Dual Belt Drive Conveyor Belt
2 Chain Drive Build A Chain Drive Chain-Driven Trolley Conveyor II Chain Drive Buggy
3 Idler Gears Not So Idle Idler Gears Vertical Idler Egg Beater World's Longest Idler Gear
4 Universal Joints Amazing Universal Joint Up & Over Universal Drive Shaft Oscillating Fan
5 90 Degree Turns Crowning The Corner Bevel To Bevel Tight Turns In A Helicopter Racing 90 Degreen Turns
6 Flexible Systems Flexible Power Transmission Long Distance Power Transfer Pinball Flipper Flexible Excavator
7 Offsets & Rotating Levers Offset Lever Intermittent Power Crankset Hole Puncher
8 Combined Power Train Combined Drive Flashy Chassis Power Transfer Vehicle Ultimate Power Train

Book 3: Gear Train Series

This volume is another comprehensive treatment for fischertechnik users addressing all important aspects of gear train construction including the math applications. Each unit is comprised of 5 projects that naturally take a student from beginning exploration to mastery as they first do step by step builds, graduate to open ended challenges and conclude with a culminating personal project that demonstrates mastery.

Lessons:

Unit Subject Project 1 Project 2 Challenge 1 Challenge 2
1 Gear Reduction Gearing Down Itty Bitty Winch Paper Crinkler More Power
2 Power Ratios Souped-Up Cruiser Amazing Rolling Windmill Drag Racers Who's The Strongest
3 Speed Ratios A Few Quick Turns Blown Away By Speed Ratios Buzz Saw Goal Kicker
4 Worm Gear Reduction A Clever Hoist A Helping Hand Wheelin' With The Worm Worm Driven Gate
5 Reduction with Belts & Chains The Claw: Belt Version The Claw: Chain Version Crossing Guard: Belt Version Crossing Guard: Chain Version
6 Gear Transmission Forward & Reverse Three-Speed Transmission Worm Gear Transmission Four-Speed Transmission Or Six?
7 Torque & Horsepower Torque Horsepower More Motors, More Torque More Power To You
8 Drive Trains Tractor Sled The Tractor Test Your Tractor Pull That Bottle
Cortex Programming Software Quick shop
Cortex Programming Software
Cortex Programming Software
Cortex Programming Software
Cortex Programming Software
Cortex Programming Software
Edventures!

Cortex Programming Software

$ 0.00

Description

The Cortex™ software application powers The Brain robotic controller. With user-friendly, drag and drop programming, The Cortex is intuitive and fun for the beginner, and sufficiently robust and versatile for the advanced robotics student.

Based on the Arduino programming language, Cortex software is compatible with Windows, Os X, iOS and Android operating systems. Use the Cortex on your PC, Mac, iPad or Android tablet.

Color coded functionality, annotated user tips, and logical user interface make The Cortex easy to learn and master. Use Cortex with tablets to take advantage of the virtual controls and virtual sensors.

When used with Bluetooth enabled devices, programming code created on the Cortex can be communicated wirelessly with The Brain™ controller, through the use of a cloud-based code compiler (internet connectivity required).

Grades 4+

Software Download Links

Download the Cortex™ programming software for free! This software is for controlling the PCS Brain version 5.0 and up.

Cortex for Android

Requirements: Android 2.3 or later

*Connect your dongle through the bluetooth settings on your tablet

Cortex for iOS

Requirements: iOS 7.0 or later

*Connect your dongle through the Cortex software. 
Instructions can be found on the reverse of yellow card 1 of the Discover Robotics and Programming I LABCards

Download Instructions for Windows, OSX, and Android

Upon placing an order for the free download, you will receive a download link for which ever software products you have selected.

Download Instructions for iOS

The latest version of the free Cortex for iOS app is only available directly from the iTunes App Store. Please visit the provided link using your iOS device to install Cortex 5.0 for iOS.


Please note:  Cortex for mobile applications is for tablet devices only, not smart phones.

 

BrickLAB STEM Foundations Set Quick shop
BrickLAB STEM Foundations Set
BrickLAB STEM Foundations Set
BrickLAB STEM Foundations Set
BrickLAB STEM Foundations Set
BrickLAB STEM Foundations Set
BrickLAB STEM Foundations Set
Edventures!

BrickLAB STEM Foundations Set

$ 349.00

Description

BrickLAB STEM Foundations is perfect for any educational environment as it was designed to be suitable for classrooms, after-school programs, home school groups and more. By utilizing hands-on projects to explore the foundations of construction engineering, communications, mathematics and physics, which can be purchased separately or as a bundle. Bricks are the perfect manipulative to inspire students in unimaginable ways, making any learning environment an authentic experience for students in grades 3-6.

The projects in the curriculum were built upon Bloom’s Taxonomy to combine educational efficacy with fun, experiential activities. In each series, activities 1 and 2 build comprehensive knowledge, activity 3 provides analysis application and activity 4 wraps up with an evaluation synthesis coupled with an assessment journaling aspect. This series builds multiple neural pathways, to reinforce new concepts and challenge students to use these concepts in new ways. In addition, these engaging activities were developed with the ITEEA standards for technological literacy, which is growing in importance as a 21st Century Skill.

BrickLAB STEM Foundations has been developed using modern research and 21st Century alignments to create a powerful teaching tool that is easy for instructors to start using immediately. Additionally, the STEM Foundations BrickLAB is the perfect starter kit for an instructor that may not know exactly how they want to integrate hands-on manipulatives into their current curriculum. Start experiential learning in your classroom today with BrickLAB STEM Foundations!

 

Grades: 3-6
Students: Up to 30
Contact Hours: 52+

 

Engineering

Students become budding architects in this unit as they explore basic architectural elements like the post and lintel and cantilever. Understanding the basics is extremely important when designing structures, and history is also covered to show how long architecture has been used and why it is integral to the success of a society. Greek temples and Egyptian pyramids are studied for their structural finesse and ability to withstand time. Additionally, proper nomenclature is always used in PCS Edventures curriculum, so architectural terminology is introduced as new concepts are covered. Learn about why architecture continues to grow and develop not only as a science but as an art form with this unique construction engineering unit!

Math

By diving into manipulative-based concepts such as geometry and statistics, students are able to use their hands to get more involved with math! They explore cubes, circles, pi, tesselations, measurement and so much more in this interactive math-filled unit. Correct terminology is also reinforced to aid students with memory recall of math concepts. Whether students enjoy math, or struggle with grasping concepts, the STEM foundations math unit helps students of all abilities see math in a whole new light and mathematics becomes more hands-on than ever before with this engaging unit!

Communications

In an increasingly digital world, communication skills are more important than ever and have become a highly sought after 21st Century Skill. In this unit students must put their current communication skills to the test in order to improve them! Activities require students to follow specific instructions, communicate with precision and use technology to communicate with semaphore and braille systems. One can never have too much experience or practice in the communication arena, so this unit is a beneficial addition to any classroom!

Physics

Force and motion are studied in this unit by giving students the opportunity to experiment with the different types. Newton’s laws of motion, the work formula and the effects of friction are also studied with engaging, experiential activities that would make anyone want to become a physicist! Students are also challenged to examine and relate scientific topics to the world around them using scientific vocabulary, specific to the physical sciences. Get moving and shaking with this exciting unit!

Alignments

In the foreward of their document Standards for Technological Literacy, the International Technology and Engineering Educators Association (ITEEA) describes the need for up and coming generations to have an understanding and appreciation of technology. The ITEEA wrote “we are a nation increasingly dependent on technology. Yet, in spite of this dependence, U.S. society is largely ignorant of the history and fundamental nature of the technology that sustains it. The result is a public that is disengaged from decisions that are helping share its technological future,” (2007). In response to this apparent need for technological literacy in today’s society, The PCS Edventures BrickLAB STEM Foundations set was developed specifically around the standards laid out by the ITEEA.

The ITEEA began with a broad definition of what technology is: “technology is how people modify the natural world to suit their own purposes.” From there, they developed a set of age-appropriate standards, which outline what concepts should be instilled to develop a sense of technological understanding as students progress. Additionally, it is apparent that there is a vast difference between what technology education entails versus educational technology. Many schools utilize technology in education, but fail to dive into the origins of technology and how it developed with the human race and continues to evolve with us into the future.

In response to this publication and its findings, PCS Edventures decided to develop a curriculum series which directly addressed the concerns laid out by the ITEEA. The BrickLAB STEM Foundation series focuses on recent research which shows that many students learn best from experiential learning. Bricks are utilized to “provide opportunities for students to demonstrate their understanding of technology and its value to them and society,” (2007, 19). With engaging Project-Based Learning activities, BrickLAB STEM Foundations instills a deep understanding of the world of technology!

To read the entire ITEEA document about technological literacy:

Standards for Technological Literacy: Content for the Study of Technology, Third Edition. (2007). Retrieved from http://www.iteea.org/TAA/PDFs/xstnd.pdf

What's Included
  • 6,540 Building Bricks: 6 Sizes and 8 Colors
  • 40 Base Plates
  • 2- 10 Gallon Sterilite Storage Tubs
  • 4 Softbound Activity Books: Math, Physics, Communication, Construction Engineering
  • Instructor's Guide
Spec Sheet

BrickLAB Tech/ After-School Set Quick shop
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
BrickLAB Tech/ After-School Set
Edventures!

BrickLAB Tech/ After-School Set

$ 729.00

Description

BrickLAB Tech / After-school  Set

Bricks naturally provide students of all ages a platform for creative and innovative thinking, which is why the BrickLAB Tech set is perfect for extracurricular programs which aim to instill a wide range of STEM skills! Bricks provide opportunities for authentic discovery and collaboration, which PCS Edventures has combined with 12 unique units to develop a variety of topics. Designed to correlate with the national standards from the ITEEA (International Technology and Engineering Educators Association), which promote technological literacy, this series develops a true understanding of what technology is and how it is useful in society. For more information about the ITEEA technological literacy standards and how BrickLAB aligns, check out the alignment tab!

The BrickLAB Tech set is different from the Classroom version because it allows more variation between grade levels. Choose between grades levels however these levels are more for recommendation and can be used at the discretion of individual insturctors to accommodate different learning environments with a variety of student levels. Additionally, each kit comes with enough manipulatives to instruct up to 30 students at once!

The BrickLAB Tech set is the perfect addition to any program seeking to add diversity! The primarily Project-Based Learning curriculum can be used in multiple ways to encourage student growth and creativity, or the bricks can be used in teacher-devised projects--the possibilities are endless with over 6,500 bricks on hand!

Grades: K-4 (One grade level per purchase, additional grades sold separately) 
Students: Up to 30
Contact Hours: 24+

 

Alignments

In the foreword of their document Standards for Technological Literacy, the International Technology and Engineering Educators Association (ITEEA) describes the need for up and coming generations to have an understanding and appreciation of technology. The ITEEA wrote “we are a nation increasingly dependent on technology. Yet, in spite of this dependence, U.S. society is largely ignorant of the history and fundamental nature of the technology that sustains it. The result is a public that is disengaged from decisions that are helping share its technological future,” (2007). In response to this apparent need for technological literacy in today’s society, The PCS Edventures BrickLAB After-School set was developed specifically around the standards laid out by the ITEEA.

The ITEEA began with a broad definition of what technology is: “technology is how people modify the natural world to suit their own purposes.” From there, they developed a set of age-appropriate standards, which outline what concepts should be instilled to develop a sense of technological understanding as students progress. Additionally, it is apparent that there is a vast difference between what technology education entails versus educational technology. Many schools utilize technology in education, but fail to dive into the origins of technology and how it developed with the human race and continues to evolve with us into the future.

In response to this publication and its findings, PCS Edventures decided to develop a curriculum series which directly addressed the concerns laid out by the ITEEA. The BrickLAB Tech series starts with the scope of technology which leads to understanding the effects on the environment and the impact on society. From there, the series dives into various industries which utilize a variety of technologies such as engineering, energy, manufacturing, construction and more. With engaging Project-Based Learning activities, BrickLAB Tech instills a deep understanding of the world of technology!

To read the entire ITEEA document about technological literacy:

Standards for Technological Literacy: Content for the Study of Technology, Third Edition. (2007). Retrieved from http://www.iteea.org/TAA/PDFs/xstnd.pdf

 Spec Sheet

 

 

Video
BrickLAB BrickPACK Quick shop
BrickLAB BrickPACK
BrickLAB BrickPACK
BrickLAB BrickPACK
Edventures!

BrickLAB BrickPACK

$ 59.95

Description

Already have curriculum in your classroom or after-school program that would benefit from the incorporation of hands-on manipulatives? BrickLAB BrickPACK is the solution for you! With over 6,500 bricks in the pack, over 30 students can be building simultaneously. From bridges, to habitats, to maps and more bricks can be used in almost every subject or activity! Bricks can even make mathematics more tangible for students to understand at a variety of levels.

In addition, according to the International Technology and Engineering Educators Association (ITEEA), “recent research on learning finds that many students learn best in experiential way--by doing rather than only seeing or hearing--and the study of technology emphasized and capitalizes on such active learning,” (2007). More and more instructors are moving towards  hands-on learning and ways to make their lessons increasingly interactive. The most simple and versatile way to make this a reality in your classroom is to purchase the BrickLAB BrickPACK!

Instantly make your current curriculum regime a hands-on learning experience for every student. Whether you have a wide array of student needs, or not, bricks bring students together to encourage imagination, innovation, collaboration, problem-solving and more. Recommended for students in grades 1-6, the BrickLAB BrickPACK has an unlimited amount of uses! If you are looking for accompanying curriculum, check out the BrickLAB After-school or BrickLAB Classroom sets!

 

Choose from the classic colors BrickPACK or the vibrant colors!

 

 

Girls Can Build Quick shop
Girls Can Build
Girls Can Build
Girls Can Build
Girls Can Build
Girls Can Build
Girls Can Build
Girls Can Build
Edventures!

Girls Can Build

$ 129.00

Description

Historically, girls have strayed from many of the STEM fields of study and career options. Now, is the time for change! With STEM fields growing faster than any other industry, the gap can be filled with creative and passionate girls. Getting girls excited about these topics at a young age is the answer, and Girls Can Build is the key to change. By using easy-to-use building materials in addition to collaborative activities, Girls Can Build encourages girls to explore, experiment, communicate and problem-solve together.

The Girls Can Build product line comes with 6 one hour segments designed for the primary level grades K-2, as well as 6 one hour segments designed for the secondary level grades 3-5. Each activity of the series uses interest-based learning to develop an understanding of the wide variety of STEM topics. Girls explore urban planning, structural design, physics, math, and storytelling which enables them to gain critical thinking and logical reasoning skills. Envision the possibilities for change with Girls Can Build.

What's Included
  • K-2 Instructor and Student Materials - 6 activities designed to fill one hour segments
  • 3-5 Instructor and Student Materials- 6 activities designed to fill one hour segments
  • Nearly 10,000 durable and brightly colored building pieces for engineering activities
  • Brightly colored and long-lasting Gratnell storage containers for easy clean up and storage
  • Set of Charade Cards that girls will love - See a Sample!
  • Stimulating art supplies
  • Useful Instructor background information
  • Tips for collaboration and discussion
  • Lesson extensions provide diversification of activities as necessary
Grades: K-5
Students: Up to 30
Contact Hours: 13+
BrickLAB Activity Cards Quick shop
BrickLAB Activity Cards
BrickLAB Activity Cards
BrickLAB Activity Cards
Edventures!

BrickLAB Activity Cards

$ 19.95

U.S. History

When teaching US History, Government, and/or Patriotism, the BrickLab and the US History Activity Cards bring Washington DC to life in your classroom. From the White House to the Mayflower, these fun and challenging brick builds enliven students and promote creative designs for additional builds. 

Designed for Elementary Students, each of the five cards offer one step-by-step build and three additional themed models. In addition, there is a corresponding Teacher Resource card that provides extension activities in Math, Science, Social Studies, and Literacy and a cooperative STEM activity. 

Winter/Holiday

The holidays are a magical time of year and the BrickLab Holiday Activity Cards brighten up any educational setting and warm the outside. These cool and stimulating brick builds promote innovation and encourage students to explore their own creativity. 

Designed for Elementary Students, each of the five cards offer one step-by-step build and three additional themed models. In addition, there is a corresponding Teacher Resource card that provides extension activities in Math, Science, Social Studies, and Literacy and a cooperative STEM activity. 

Grades K-4

BrickLAB Tech/After-School Curriculum Quick shop
BrickLAB Tech/After-School Curriculum
BrickLAB Tech/After-School Curriculum
BrickLAB Tech/After-School Curriculum
BrickLAB Tech/After-School Curriculum
BrickLAB Tech/After-School Curriculum
BrickLAB Tech/After-School Curriculum
BrickLAB Tech/After-School Curriculum
Edventures!

BrickLAB Tech/After-School Curriculum

$ 159.00

Description

Built from the ground up to correlate with National and International technology educational standards from the ITEEA and ISTE, the BrickLAB Tech helps instructors introduce and meet mandated technological literacy standards while simultaneously reinforcing core curriculum topics they are already teaching.

If you already have thousands of  bricks, you can purchase our standards-based curriculum that enables students to explore Science, Technology, Engineering, and Math (STEM) through exciting, hands-on projects. Our curriculum is broken out by grade for Grades K-4 and can be used once or twice a week for a 45–60 minute session. Meet technological literacy standards and boost test scores, knowledge, and understanding in science, math and other areas.

Grades: K-4
Students: Up to 30
Contact Hours: 24+
Spec Sheet

Discover STEM LAB-Dynamic Duo Quick shop
Discover STEM LAB-Dynamic Duo
Edventures!

Discover STEM LAB-Dynamic Duo

$ 3,149.00

Description

Description

Double the STEM, double the fun! The Discover STEM Lab is the equivalent of two STEM Labs from PCS. This Lab is designed to ignite student’s curiosity and foster education. The Discover STEM Lab includes enlightening hands-on projects in a perfect blend of education and fun. Using this lab students work with manipulatives from LEGO, K’NEX, fischertechnik and more to perform science projects, build machines, experiment with geometry, and imagine their own creations. This Lab is the perfect STEM solution for classroom,  after-school programs or summer camps.

Grades: 3-4, 5-6
Students: Up to 24 per STEM LAB
Contact Hours: 100+ per STEM LAB

Each D-STEM Dynamic Duo comes with:

1 Discover STEM Lab Grade 3-4 edition

1 Discover STEM Lab Grade 5-6 edition   

Discover STEM Grade 3-4

Each Discover STEM Lab comes with 1 of each of the following kits in a convenient Gratstack rolling storage unit.

Science Module: BrickLAB STEM Foundations Physics

Force and motion are studied giving students the opportunity to experiment with the different types. Newton’s laws of motion, the work formula and the effects of friction are also covered with engaging, experiential activities that would make anyone want to become a physicist! Students are also challenged to examine and relate scientific topics to the world around them using scientific vocabulary, specific to the physical sciences. Get moving and shaking with this exciting unit!        Science Curriculum Sample

 

Science Modules:  

  • Center of Gravity                                      
  • Scatter Patterns
  • Visible Light Spectrum
  • Cloud Classification
  • Light & Shadow
  • Paper Airplane Variables
  • Pendulum & Periods
  • Inertia Balance
  • Friction Sled
  • Newton's Second Law
  • Newton's Third

                                     

 

 Technology Module: PCS Digital Video Lab

Students star in their own multimedia production using the PCS Digital Video Lab. Enhance your existing curriculum with digital documentaries, historical recreation, original films, and more. Students are challenged to create 12 video projects that reinforce and enhance their regular classroom learning as well inspire them to express their creativity and imagination. Includes a high quality camcorder, tripod, and accessories.Simple startup and step-by-step activities make it easy to set up in your classroom, student club, or after-school program.     Technology Curriculum Sample

 

Technology Modules:                             

  • Interview
  • Interview the Past
  • Time to Mine
  • You're the Reporter
  • Day in the Life
  • Cause & Effect
  • Hidden Life
  • Quiz Show
  • Talent Show
  • Invented
  • Which One Do I Buy
  • Night On Broadway

Engineering Module: LEGO Engineering Kit

This module utilizes a versatile LEGO® engineering kit plus curriculum which walks students through 12 different builds in order to introduce basic engineering concepts. This set features 817 elements that enable you to build with even more pieces than ever before. Includes plenty of special elements such as belts, unique connectors, a worm gear, and structural elements, as well as other LEGO® elements such as beams, axles, and connectors.       Engineering Sample Curriculum

 

Engineering Modules:                                        

  • Rotary to Linear
  • Super Poker
  • Super Slow Down
  • Crane
  • Wind Machine
  • Swimmer
  • Snow Plow
  • Differential Warrior
  • Helicopter
  • Grabber
  • Hill Climbing
  • Buggy
  • Pulley Mule

Math Module:  K'nex Intermediate Math & Geometry

The K'NEX® Education Intermediate Math & Geometry set is designed to address critical mathematics concepts in the upper elementary school classroom and provide instructional models that will enhance students' understanding of important concepts and algorithms. Students work cooperatively and are encouraged to interact with each other as they build, investigate, discuss and evaluate mathematical concepts, ideas and models. Research has shown that the use of manipulatives to develop mathematics concepts has many benefits. It allows students to improve their conceptual understanding, achievement and problem solving skills; it encourages student reflections on retaining the information; it promotes a positive attitude toward mathematics; and it develops more self-confidence in students. K'NEX® is a powerful manipulative for students to use in developing and maintaining mathematics concepts.

Math Sample Curriculum

 

Math Modules:

  • Triangles & Trusses
  • Circles
  • Area-Triangles
  • Parallegograms/Trapeziods
  • Perimeter
  • Coordinates-Build a Grid
  • Angles, Rays, Points, Lines, Planes                 
  • Triangles & Sequences
  • Polygons
  • Prisms
  • Volume  of a Prism
  • Triangles/Congruent

 

Spec Sheet: Discover STEM 3-4 

Discover STEM Grade 5-6 

For the ultimate enrichment tool for grades 5-6, the Discover STEM Lab can be easily integrated into after-school programs, classrooms and any other learning environment. This curriculum was designed to be specifically useful for late elementary students as they begin to transition to more difficult subjects in middle school. Each module encourages independent student exploration while being educational and entertaining to get students excited about learning!

Science Module: The Discover Robotics & Physics 

The study of energy and motion instantly becomes a favorite of students with this project-based learning series! By incorporating robotics with the expansive subject area of physics, The Discover Robotics & Physics kit uses experiential projects to instill real-life knowledge. The kit has been expertly structured to support essential problem-solving and collaborative skills while students seek solutions to challenges. Students move through the curriculum series by employing the iterative design process to formulate and develop a deep understanding of the subject area.      Science Curriculum Sample

 

Science Modules:

Level 1

  • Air pressure
  • Force
  • Energy Transfer
  • The Brain and Cortex-simple motor commands

Level II

  • Gravity
  • Potential Energy
  • Electricity
  • Advanced Motor Commands

Level III

  • Impulse
  • Velocity
  • Acceleration
  • Collisions and elasticity and programming sensors

Level IV

  • Torque
  • Degrees of freedom
  • Angular acceleration
  • Design optimization 

 

Technology Module: The Discover Robotics & Programming 

The PCS Edventures Discover Robotics & Programming Kit is a one-of-a-kind collection combining both exceptional curriculum and high-quality mechanical building pieces. The robotics curriculum is a platform that teaches basic programming logic in the context of mechanical output, which allows students to gain integral 21st century skills like creative problem-solving as well as thinking logically and critically. This cross-curricular technique also aligns with various national and international teaching standards including the following: Common Core, International Society for Technology in Education (ISTE) and Next Generation Science Standards (NGSS).                Technology Curriculum Sample

 

Technology Modules:

Level I

  • RiQ, fischertechnik
  • The Brain, Cortex
  • Motor Commands

Level II

  • Reverse, Setpwr
  • On/Onfor, Num
  • ThisWay/ThatWay

Level III

  • REPEAT/WAIT
  • BEEP/SPACE,
  • LOOP/BREAK
  • TUNE

Level IV

  • PROCEDURES/CALL
  • IF/IF ELSE
  • LED's, LIGHT ON/LIGHT OFF             

Engineering Module: The Discover Engineering 

Engineering is a dynamic and innovative field constantly seeking the brightest minds of the future, and the Discover Engineering Kit developed by PCS Edventures is designed to cultivate the young engineers of tomorrow. In order to prepare students for rapidly evolving technology, this kit combines the latest methods proven by research to get students excited about learning. While introducing the basic concepts of engineering, activities in the Discover Engineering Kit foster confidence, critical thinking and other important 21st century skills.                Engineering Module Curriculum Sample

 

Engineering Modules:

  • Pulleys-Crane
  • Levers-Trebuchet
  • Worm Gears
  • Complex Machines-Workshop Vice
  • Wheels-Cart Launcher
  • Gear Trains Souped-Up Cruise
  • Flexible Power Systems- Plane
  • Speed Ratios High Speed Fan
  • Power Ratios Power-Winch
  • Power Transfer-Universal Joint
  • Drivetrain-Mixer
  • Power Transfer-Three Gear Transmission

Math Module: The K'NEX® Middle School Math & Geometry 

The K'NEX® Middle School Math & Geometry set is designed to address critical mathematics concepts in the middle school classroom and to provide instructional models that will enhance students' understanding of important concepts and algorithms. With direction provided by the teacher's guide and the materials provided in this set you will be able to offer students a program of study that uses hands-on exploration in conjunction with an inquiry-based approach to learning. The guide also includes additional information that teachers will find to be invaluable as they seek to motivate students to explore, experience and learn mathematics.

 

Math Modules:

  • Similar Shapes
  • Nesting Squares
  • Polyhedra and Euler's Formula
  • Dilations of 3D Shapes
  • Pascal's Triangle 
  • Rectangles and Factors 
  • Fibonacci Numbers 
  • Addition and Subtraction of Fractions
  • Multiplication and Division of Fractions
  • Properties of Numbers
  • Addition of Polynomials
  • Geometric Patterns
  • Linear Patterns 
  • Fractal Trees 
  • Fractal Trees: Exponential
  • Sierpinski's Triangle

 

Spec Sheet: Discover STEM 5-6

Discover  STEM LAB               Grades 3-4 Quick shop
Discover  STEM LAB               Grades 3-4
Discover  STEM LAB               Grades 3-4
Discover  STEM LAB               Grades 3-4
Discover  STEM LAB               Grades 3-4
Discover  STEM LAB               Grades 3-4
Discover  STEM LAB               Grades 3-4
Discover  STEM LAB               Grades 3-4
Discover  STEM LAB               Grades 3-4
Edventures!

Discover STEM LAB Grades 3-4

$ 1,649.00

Description

 Discover STEM LAB Grades 3-4

STEM is all about cross curricular exploration and integration and in the DSTEM series we wanted to show students how all of these fabulous STEM concepts AND manipulatives connect together in strange and wonderful ways. Each of the DSTEM modules has been carefully selected for their rich ability to introduce topics PLUS their capacity to integrate with the other modules. You can use each module on its own, then show students how they can blend together. Connect  Bricks to the Cubelets and then use the video module to film a BrickBot robot hero saving the day! Just imagine the possibilities!

Each edition comes with one (STEM) Science, Technology, Engineering and Math component.


Grades: 3-4
Students: Up to 24
  • BrickLAB STEM Foundations:1-3 students
  • Digital Video Lab: 1-3 students
  • Cubelets: 1-6 students
  • K’NEX Math: 1-12 students

Contact Hours: 100+
  • BrickLAB STEM Foundations: 12+ hours
  • Digital Video Lab: 52 + hours
  • Cubelets: 12 + hours
  • K’NEX Math: 24 + hours

 

Materials Included

Science Module:

  • 650+ building bricks from PCS BrickLAB
  • Mesh bag for cleaning bricks
  • 2 sets of 12 projects with individually printed building instructions
  • 2 user guides
  • Gratnell tub for storage

Technology Module:

  • Acer Iconia Tablet B1-810-12FY
  • Tablet Stand
  • 2 sets of 12 projects with individually printed instructions
  • 2 user guides
  • Compartmentalized Gratnell tub for storage

Engineering Module:

  • Cubelets Mod Robotics - 12 Pack
  • Additional Battery
  • 4 extra Brick Adapters
  • Additional Knob Cube
  • 2 sets of 12 projects with instructions
  • User guides
  • Compartmentalized Gratnell tub for storage

Math Module:

  • K’NEX Intermediate Math and Geometry Kit (900+ K’NEX parts and K’NEX Education Teacher Guide with additional curriculum resources)
  • 2 sets of 12 projects with individually printed building instructions
  • 2 user guides
  • Compartmentalized Gratnell tub for storage
Curriculum Topics

Each Discover STEM Lab comes with 1 of each of the following kits in a convenient Gratstack rolling storage unit.

Science Module: BrickLAB STEM Foundations Physics

Force and motion are studied giving students the opportunity to experiment with the different types. Newton’s laws of motion, the work formula and the effects of friction are also covered with engaging, experiential activities that would make anyone want to become a physicist! Students are also challenged to examine and relate scientific topics to the world around them using scientific vocabulary, specific to the physical sciences. Get moving and shaking with this exciting unit!        Science Curriculum Sample

 

Science Modules:  

  • Center of Gravity                                      
  • Scatter Patterns
  • Visible Light Spectrum
  • Cloud Classification
  • Light & Shadow
  • Paper Airplane Variables
  • Pendulum & Periods
  • Inertia Balance
  • Friction Sled
  • Newton's Second Law
  • Newton's Third

                                     

 

 Technology Module: PCS Digital Video Lab

Students star in their own multimedia production using the PCS Digital Video Lab. Enhance your existing curriculum with digital documentaries, historical recreation, original films, and more. Students are challenged to create 12 video projects that reinforce and enhance their regular classroom learning as well inspire them to express their creativity and imagination. Includes a high quality camcorder, tripod, and accessories.Simple startup and step-by-step activities make it easy to set up in your classroom, student club, or after-school program.     Technology Curriculum Sample

  

Technology Modules:                             

  • Interview
  • Interview the Past
  • Time to Mine
  • You're the Reporter
  • Day in the Life
  • Cause & Effect
  • Hidden Life
  • Quiz Show
  • Talent Show
  • Invented
  • Which One Do I Buy
  • Night On Broadway

Engineering Module: Cubelets- Modular Robotics

The Cubelets TWELVE is the best way to introduce children of all ages to robotics, coding, and design thinking. Cubelets are an expandable system of robot blocks, and the TWELVE the best mix of SENSE, THINK and ACT blocks for novice and experienced builders. Reprogram or control your robots when paired with the included Bluetooth® Cubelet. Use the included Brick Adapters to connect Cubelets with PCS BrickLAB Bricks. Cubelets TWELVE includes 12 robot blocks and two Brick Adapters. Cubelets are perfect for builders young and old and are designed for curious creators ages 4+.

 

Engineering Modules:                                        


  • 12 Modules:


    • Spotlight
    • Fraidy Bot
    • Watch Tower
    • Cave Dweller
    • Helicopter
    • Conveyor Belt
    • Train
    • Aggressive Bot
    • Flashlight
    • Guard Bot
    • Remote Control Car
    • Lighthouse

    Math Module:  K'nex Intermediate Math & Geometry

    The K'NEX® Education Intermediate Math & Geometry set is designed to address critical mathematics concepts in the upper elementary school classroom and provide instructional models that will enhance students' understanding of important concepts and algorithms. Students work cooperatively and are encouraged to interact with each other as they build, investigate, discuss and evaluate mathematical concepts, ideas and models. Research has shown that the use of manipulatives to develop mathematics concepts has many benefits. It allows students to improve their conceptual understanding, achievement and problem solving skills; it encourages student reflections on retaining the information; it promotes a positive attitude toward mathematics; and it develops more self-confidence in students. K'NEX® is a powerful manipulative for students to use in developing and maintaining mathematics concepts.

    Math Sample Curriculum

     

    Math Modules:

    • Triangles & Trusses
    • Circles
    • Area-Triangles
    • Parallegograms/Trapeziods
    • Perimeter
    • Coordinates-Build a Grid
    • Angles, Rays, Points, Lines, Planes                 
    • Triangles & Sequences
    • Polygons
    • Prisms
    • Volume  of a Prism
    • Triangles/Congruent
     Standards & Alignment

    Next Gen Science Standards:

    3-PS2-1: Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
    4-PS3-1: Use evidence to construct an explanation relating the speed of an object to the energy of that object.
    4-PS3-4: Apply scientific principles to design, test, and refine a device that converts energy from one form to another.
    3-5-ETS1-2: Generate and compare multiple solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
    3-5-ETS1-3: Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

    Standard: Each module includes 3 multiple choice and 3 open-ended questions.

     

    International Society for Technology in Education Standards:

    - Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
    - Critical Thinking, Problem Solving, and Decision Making: Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
    - Communication and Collaboration with a Digital Portfolio: Students can use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
    - Research and Information Fluency: Students apply digital tools and gather, evaluate, and use information.

    Standard: Each module includes 3 multiple choice and 4 open-ended questions.

     

    International Technology and Engineering Educators Association (ITEEA) Standards for Technological Literacy (STL):

    1. Develop an understanding of the characteristics and scope of technology.
    2. Develop an understanding of the core concepts of technology
    3. Develop an understanding of the relationships among technologies and the connections between technology and other fields of study.
    4. Develop an understanding of the cultural, social, economic, and political effects of technology.Develop an understanding of the effects of technology on the environment.
    5. Develop an understanding of the role of society in the development and use of technology.
    6. Develop an understanding of the influence of technology on history.
    7. Develop an understanding of the attributes of design.
    8. Develop an understanding of engineering design.
    9. Develop an understanding of the role of troubleshooting, research, and development, invention and innovation, and experimentation in problem solving.
    10. Develop the abilities to use and maintain technological products and systems.
    11. Develop the abilities to assess the impacts of products and systems.
    12. Develop an understanding of and be able to select and use agricultural and related biotechnologies.
    13. Develop an understanding of and be able to select and use energy and power technologies.
    14. Develop an understanding of and be able to select and use construction technologies.

    Standard: Each module includes 3 multiple choice and 3 open-ended questions.

    Common Core Math:

    CCSS.MATH.CONTENT.3.G.A.1
    Understand that shapes in different categories (e.g., rhombuses, rectangles, and others) may share attributes (e.g., having four sides), and that the shared attributes can define a larger category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories.
    CCSS.MATH.CONTENT.3.MD.C.5
    Recognize area as an attribute of plane figures and understand concepts of area measurement.
    CCSS.MATH.CONTENT.3.MD.C.7.B
    Multiply side lengths to find areas of rectangles with whole-number side lengths in the context of solving real world and mathematical problems, and represent whole-number products as rectangular areas in mathematical reasoning.
    CCSS.MATH.CONTENT.3.MD.D.8
    Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
    CCSS.MATH.CONTENT.4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.
    CCSS.MATH.CONTENT.4.G.A.2: Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify right triangles.
    CCSS.MATH.CONTENT.4.MD.A.3
    Apply the area and perimeter formulas for rectangles in real world and mathematical problems.
    CCSS.MATH.CONTENT.4.MD.C.5 Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
    CCSS.MATH.CONTENT.4.MD.C.5.A An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between thCommon Core Math:
    CCSS.MATH.CONTENT.3.G.A.1
    Understand that shapes in different categories (e.g., rhombuses, rectangles, and others) may share attributes (e.g., having four sides), and that the shared attributes can define a larger category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories.
    CCSS.MATH.CONTENT.3.MD.C.5
    Recognize area as an attribute of plane figures and understand concepts of area measurement.
    CCSS.MATH.CONTENT.3.MD.C.7.B
    Multiply side lengths to find areas of rectangles with whole-number side lengths in the context of solving real world and mathematical problems, and represent whole-number products as rectangular areas in mathematical reasoning.
    CCSS.MATH.CONTENT.3.MD.D.8
    Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
    CCSS.MATH.CONTENT.4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.
    CCSS.MATH.CONTENT.4.G.A.2: Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify right triangles.
    CCSS.MATH.CONTENT.4.MD.A.3
    Apply the area and perimeter formulas for rectangles in real world and mathematical problems.
    CCSS.MATH.CONTENT.4.MD.C.5 Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
    CCSS.MATH.CONTENT.4.MD.C.5.A An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between the points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a "one-degree angle," and can be used to measure angles.
    CCSS.MATH.CONTENT.4.MD.C.6 Measure angles in whole-number degrees using a protractor. Sketch angles of specified measure.e points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a "one-degree angle," and can be used to

    Standard: Each module includes several multiple choice questions or design challenges.

    Spec Sheet

    Discover Digital Video LAB Quick shop
    Discover Digital Video LAB
    Discover Digital Video LAB
    Discover Digital Video LAB
    Discover Digital Video LAB
    Discover Digital Video LAB
    Edventures!

    Discover Digital Video LAB

    $ 295.00

    Description

    Students star in their own multimedia production using the Discover Digital Video LAB. Exciting curriculum with digital documentaries, historical recreation, original films, and more. Simple startup and step-by-step activities make it easy to set up in your classroom, student club, or after-school program.

    Discover Digital Video LAB Curriculum download for $295.00  


    Grades: Grades 1-5 & Grades 6-12 

    Students: Up to 30 per LAB              

    Contact Hours: 60+

     

    Recommended for:

    • Summer camps
    • Classrooms looking for hands-on technology lessons
    • After-school programs
    • Homeschool environments

    Price:

    • Discover Digital Video - Full LAB with Curriculum,  Grades 1-5 or 6-12   $2500.00
    • Discover Digital Video - Print Curriculum only Grades 1-5 or 6-12  $500.00
    • Discover Digital Video - Digital Curriculum only Grades 1-5 or 6-12  $295.00


    Training Available

    • Purchases of $500 or more come with 30 minutes of free webinar training.
    • Purchases of $1000 or more come with 1 hour of free webinar training.
    • Additional training time can be purchased as well.
    Curriculum Topics Grades 1-5

    Lesson Titles:  Grades 1-5

    • Unit 1: Interviews
    • Unit 2: Silent Movies
    • Unit 3: Reporting
    • Unit 4: Storytelling
    • Unit 5: Documentaries
    • Unit 6: Game Shows
    • Unit 7: Commercials
    • Unit 8: Music Videos

     

    Materials Included

    Discover Digital Video LAB: 

    • Acer Iconia Tablets with 5MP rear facing cameras - 5
    • Tablet Covers - 5
    • Tablet Stands - 5
    • Premium tablet-charging tech tub for easy access and secure storage
    • Spiral bound instructor manual
    • Spiral bound user guide
    • Full set of printed student handouts
    • Page Pockets (heavy duty dry erase page protectors) - 5
    • Dry Erase Markers - 5
      Standards & Alignment

      Aligned to International Society for Technology in Education (ISTE) Standards, Common Core State Standards for English Language Arts, 21st Century Skills and Habits of Mind.

         Spec Sheet

        60 Seconds or Less Camp Quick shop
        60 Seconds or Less Camp
        60 Seconds or Less Camp
        60 Seconds or Less Camp
        Edventures!

        60 Seconds or Less Camp

        $ 129.00

        Description

        Students channel their inner competitive spirit to complete a set of 60 second challenges that enforce specific STEM principles with each activity. From rolling marbles over tape to explain energy conservation, to understanding air pressure by making cups fly, students use everyday items to demonstrate their knowledge. Each lesson builds on existing subjects and requires more complex solutions and critical thinking skills, making its completion that much more rewarding.

        Activities in the 60 Seconds or Less Camp allow students to understand real-world applications of different STEM principles and experiment with them in fun and engaging ways. Remember, the challenges become harder as you go. When students complete the final goal they will be true STEM champions!

        Grades: 6-8
        Students: Up to 30
        Contact Hours: 12+

        Curriculum Sample

        Recommended Settings: 

      • Summer camps
      • Elementary classrooms
      • After-school programs

      • Training: 
      • Half hour free webinar training for purchases of $500+
      • One hour free webinar training for purchases of $1000+
      • Additional training available for purchase
      •  Includes:

        • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time blocks
        • 60 Seconds or Less Instructor Manual
        • Camp background information
        • Collaboration and discussion tips
        • Lesson extensions for differentiation
        • Activity and assessment materials
        • Materials list to complete camp
        Digital Download is for Instructor Curriculum only, which includes master copies for build cards and all student curriculum sheets.

            Materials Included
            • Sterilite tub (25 gal) - 1 
            • #2 pencils (pack of 12) - 4
            • Ziploc bags (1 gal) - 8 
            • Balloons - 75 
            • Bath mats - 8
            • Standard playing cards - 26 
            • Wooden clothes pins - 25
            • Craft sticks - 300
            • Plastic cups 16 pack (16 oz) - 11
            • Wooden dowels (24" x 5/16") - 5
            • Dry erase markers - 11 
            • Dry erase pockets - 10
            • Feathers - 16 
            • Headbands - 5
            • Plastic horseshoes - 30 
            • Marbles (20 pack) - 8 
            • Metal washers - 80 
            • Nerf Vortex Discs - 15 
            • Raw penne noodles (1 lb) - 1 
            • Raw spaghetti noodles (1 lb) - 1
            • Pencil sharpeners - 5
            • Ping pong balls - 125
            • Plastic eggs - 20 
            • Popcorn tubs - 5
            • Rubber bands - 250 
            • Plastic ruler (12")
            • Scissors - 1
            • Plastic spoons - 50 
            • Stopwatches - 10
            • String (450 ft) - 1
            • Double-sided tape - 1
            • Masking tape (60 yds) - 5 
            • Plastic trash cans - 5
            • 60 Seconds or Less Camp Instructor guide
            • 60 Seconds or Less Camp Challenge Guide and KWL - 30
            • Full set of student pages- 130 

              Digital Download is for Instructor Curriculum only, which includes master copies for build cards and all student curriculum sheets.

              Curriculum Topics

              Lesson Titles:

              1. Start Your Timers
              2. The Wind Blows
              3. Rolling Along
              4. Forks and Spoons
              5. In and Over
              6. Ready, Aim, Fire!
              7. How Fast Can You Move?
              8. Can You Fly?
              9. Blowing In The Wind
              10. Which Way Will It Go?
              11. It Makes Sense
              12. You Up For A Challenge?

              Each Activity Guide Includes:

              • Materials List
              • Schedule of Activities
              • Topic Background Information & Vocabulary
              • Step-By-Step Activity Instructions
              • Opening & Closing Discussion Questions
              • Extension Activities

                Spec Sheet